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-   -   Starbase Chapel (http://sto-forum.perfectworld.com/showthread.php?t=611561)

mehlinde 04-06-2013 02:41 PM

Starbase Chapel
 
I would like to ask for the addition of a chapel to the Star Base, a place of spiritual understanding. Something non-dominational. Can't be offending anyone.

There have been times of grief in my real life where I retreated to sacred places in the virtual world. Seems this place could use some of the same.

Anyone else have any ideas or something to add to this suggestion?

This could be an idea for one of the featured 200K dilithium things.

pokinatchapunx 04-06-2013 02:49 PM

I think that's a good idea. I'd like to see more places like this in a starbase. Maybe even having chapel DOFF missions? I can ask, anyway.

meehee 04-06-2013 02:50 PM

There are 2 spiritual places already ingame... the bajoran temple on DS9 and the ground of bajor itself...

In trek the bajorans are about the closest to spirituality and gods that you can get !

cptjhunter 04-06-2013 02:54 PM

The gods demand a blood sacrifice of scientists!:P

rinkster 04-06-2013 03:10 PM

Quote:

Originally Posted by meehee (Post 9083701)
There are 2 spiritual places already ingame... the bajoran temple on DS9 and the ground of bajor itself...

In trek the bajorans are about the closest to spirituality and gods that you can get !

Also, arguably, there's the structures on Vulcan.

However, I do rather like the OPs suggestion.

pokinatchapunx 04-06-2013 03:12 PM

Quote:

Originally Posted by meehee (Post 9083701)
There are 2 spiritual places already ingame... the bajoran temple on DS9 and the ground of bajor itself...

In trek the bajorans are about the closest to spirituality and gods that you can get !

That doesn't mean we couldn't add those places to a starbase.

fr0gurt 04-06-2013 03:23 PM

If one is added to ESD, it should be on its own level, ideally with a nice view of Earth.

And more importantly, it should be separated from ESD zone chat.

erei1 04-06-2013 03:49 PM

While I understand the idea, since some ST species are higly spiritual, such a place would fail IMO. The DS9 temple is dedicated to the Prophet, and nothing else. But nothing else. There is (probably) thousand of beliefs in the galaxy. A single place for all of them would be useless, as some may require peace, others noises, some a lot of people, some being alone... For example the Vulcan like being alone to meditate, but it's not true for every species.
It would be like trying to make a temple for every cult on Earth, it's a good idea, but impossible to do.

nalo 04-06-2013 04:09 PM

Was just thinking what has become of earth religons in this time (well earlier in the week anyway) :)

Not a bad idea I guess even if it doesnt play a major role in the current time

jexsamx 04-06-2013 04:28 PM

Quote:

Originally Posted by nalo (Post 9084541)
Was just thinking what has become of earth religons in this time (well earlier in the week anyway) :)

My guess is it's flourishing, though likely not as widespread as it is today. Since Earth is a utopia where hunger is gone, need is extinct, and hate is purely personal where it exists at all, it stands to reason that no religion would see any reason to hate another, and thus there would be peaceful coexistence.

The continued rise of science would of course precipitate the rise of atheists, but humanity's newfound goals of personal realization and pursuit of one's loves rather than one's needs is equally conducive to a religious pursuit should one decide that it what makes one happy.


At any rate, to the OP: I don't think it would really be worth the time to make a chapel in STO. The religious centers in-game now are related to canon flavor and have been seen before, or their respective religions fairly well expounded upon so as to make including them sensible. We get neither of those things from Earth religion, and not enough from other species' belief systems to make a "religion-neutral" building worthwhile. If it were added, it would be a strictly RP thing - moreso than the Academies, one of which at least has some canon precedent.

Honestly it'd be a waste of environment dev time that could be spent on, say, a new ship interior, or a new ground zone with some content attached, or things like that.


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