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trwarbuck 04-19-2013 03:54 AM

Suggestion: Sojourn - class Fleet Carrier
Sojourn-class Fleet Carrier
With the every mounting danger that exists from the Klingon Imperial Navy's Carrier Command, the Federation called for the development and construction of a "pure" Federation Fleet Carrier. Turning to the Odyssey-class Cruiser, the Federation Starship Design Team applied some "minor" modifications to the hull frame to make room for the facilities that a carrier would need to operate an extended wing of Peregrine fighters. What came of this design is the Sojourd Fleet Carrier, a Fleet Carrier that owes a lot of its ancestry from the Odyssey Science Crusier, but also bolsters and increase in hull and shield strength. The Sojourn-class Fleet Carrier is equipped with the Federation's Quantum Warp Core (Universal Warp Core) that gives the Sojourn the power that is required to maintain a Quantum Slipstream for longer duration. Through the sure power of this Warp Core, the Sojourn has the capability to maintain a Quantum Slipstrem for 1 full minute. The Quantum Warp Core can be moved to other Federation starships. This Warp Core will increase that starship's ability to stay in a Quantum Slipstream for 50% longer (3 minutes for the Odyssey). The Quantum Warp Core gives the Sojourn a maximum Transwarp speed of Warp 15 while in Sector Space. When the Sojourn transits in to in-system space, the powerful Quantum Warp Core transfers power to sub-system to provide additional power (+10 to all sub-systems). The Sojourn-class Fleet Carrier can also be equipped with Aquarius Hanger pets. This gives it the ability to launch one Aquarius Destroyer per hanger slot for a total of 4 Aquarius Attack Ships.

Crew: 3,500
Weapons: 3 Fore, 3 Aft
Device Slots: 4
Bridge Officer Stations: 1 Lieutenant Tactical, 1 Commander Engineering, 1 Lieutenant Science, 1 Ensign Universal, 1 Lieutenant Commander Universal
Console Modifications: 2 Tactical, 4 Engineering, 4 Science
Hull Strength: 42,000
Base Turn Rate: 5 degrees per second
Shield Modifier: 1.15
Impulse Modifier: 0.15
Maximum Warp: 9.996
+10 Power to Shields and Auxiliary
Carrier Commands and Subsystem Targeting
2 Hanger Bays
Peregrine Fighters *
Universal Quantum Warp Core
(*) Can be equipped with Aquarius Attack Ship hanger pets

When compared to an Odyssey-class, the Sojourn-class is 15% larger in length which is mainly in the Stardrive section. This makes the entire starship about the length of a Jem-Hadasr Dreadnought Carrier. The Sojourn has 4 hanger doors one each side and a single hanger door on the front and rear of the starship. This allows the fleet carrier to conduct launching and landing operations at t he same time. When equipped with the Aquarius Destroyer minor cosmetic changes is very apparent. The side hanger doors is replaced with the docking collar for the destroyer.

psycoticvulcan 04-19-2013 06:21 AM

The ship looks awesome (except for the twin deflectors) but I think four Aquarius destroyers is a bit much.

trwarbuck 04-19-2013 12:03 PM

I thought that same thing about four Birds of Prey (KDF Vo'kuv) or four Jem'Hadar Attack Ships (Jem'Hadar Dreadnought Carrier). But with is good for the goose is good for the gander. The Twin deflector disk still translates in to a single system in game terms. I thought putting the deflector on the saucer wouldn't look good.

stirling191 04-19-2013 12:05 PM

Drop the Aquarii for Condors.

mreeves7a 04-19-2013 12:48 PM

How about using something like re-purposed Raven-types as a frigate?

Fore - 1 Phaser Dual Beam Banks, 1 Phaser Beam Array, 1 Micro-Photon (Quantum for Very Rare) Torpedo Launcher
Aft- 1 Phaser Beam Array, 1 Photon (Quantum for VR) Mine Launcher
Abilities: Beam Target Subsystem: Weapons I (II for VR), Beam Target Subsystem: Auxiliary I (II for VR), Mine Dispersal Pattern: Alpha I (II for VR)

This would give the federation a generic frigate for use on full carriers, add a fed mine laying hangar craft, and provide a bit of debuffing without having the balancing problems of the Syphons/Danubes.

maximumname 04-19-2013 01:26 PM

I think the double-hull looks rather tacky.

I'd rather see it extend the double-neck and then flatten the main hull's top into a flight deck, akin to our aircraft carriers with elevators for transitioning craft from hangarbay keeping it more odyssey-like in appearance.

trimenranger1 04-19-2013 01:27 PM

We already have the Atrox and now we also have the recluse and the dreadnaught carriers. We even have the 2 heavy escort carriers and the vesta. Why do we need another carrier?

arvistaljik 04-19-2013 05:35 PM

If you're going for a dedicated Federation carrier then why not use something already in Trek such as the Typhoon-class.

psycoticvulcan 04-19-2013 07:00 PM


Originally Posted by arvistaljik (Post 9327621)
If you're going for a dedicated Federation carrier then why not use something already in Trek such as the Typhoon-class.

We already have a Typhoon-class in STO. That could get confusing.

amayakitsune 04-19-2013 07:56 PM


Originally Posted by psycoticvulcan (Post 9329421)
We already have a Typhoon-class in STO. That could get confusing.

Its already confusing because no one seem to notice that the carrier from Invasion is called the TyphOn-class (see that, only one 'O').

And if it were a player ship it wouldnt be just called the Typhon-class, it would probably get a generalized name like the Akira or Armitage or any other ship.

As a note, if any one is interested, I have drawn up stats for a possible Typhon that doesnt seem too overpowered. If youre interested, I can post them.

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