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-   -   Act of Defiance (http://sto-forum.perfectworld.com/showthread.php?t=66907)

Archived Post 01-16-2010 10:26 PM

Act of Defiance
 
The Act of Defiance mission didn't come up with a leave sector thing that most of the other missions seem to be. To leave i had to go to the map and abort it for it to warp me out

calientra 09-21-2012 09:37 PM

Had to try 5 times do to bugs
 
wow... I just loaded up this game and ran this mission. I had to run it 5 times in a row because the captain NPC kept loading inside walls, so there was no way to finish the mission. My away team kept vanishing if they happen to touch a wall and the bad dudes would sometime dissapear right int he middle of combat. This is the worst and most buggy MMO I've ever tried.

Un-installing now....

oceot777 09-25-2012 10:32 PM

I too experienced the above bugs:

- away team would either not beam over with me or disappear after first room
- Orion enemies would disappear during combat
- Captain Brott and an Orion had spawned in a wall, then disappeared

dragonfire4125 09-26-2012 09:37 AM

I am experiencing exactly what oceot777 described.

thebraddilator 09-26-2012 09:45 AM

Same here, tried to abord & load it multiple times but no effect... the brutes keep teleporting to my science officer at the transporter pad and kill him :mad:

dragonfire4125 09-26-2012 09:55 AM

I found a fix!!!

Don't kill of the orions in the first group, and don't scan any injured crewmembers. I'm not sure which one it was, but doing this I got Brott to spawn normally, although a Thug was still in the wall. Still, complete-able.


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