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-   -   BUG: Devil's Choice, Cry Havoc (

toiva 05-12-2013 12:45 PM

BUG: Devil's Choice, Cry Havoc
In the incubation rooms, when you are to save captives, the waypoints that should lead you to them are placed in the wrong directions.

It's actually quite difficult to find the 4 yet to be saved captives since even their enlightened interactible "incubation cells" are hard to tell apart from a distance.

See minimap for the waypoint areas being elsewhere than the captive right in front of my toon:

NOTE: Wanted to file an in game bug report, but got a ticket error: "couldn't connect".

smtjt 05-13-2013 08:45 PM

i second that bug i ran into it today on incubation room 2 for me

ifirebird 05-13-2013 09:25 PM

Incubation room 2 is bugged, as the guy above stated. Non-related, console is pushed into the wall at entrance of incubation room 2, across from entrance door.

Submitted GM ticket ID #41,068 for help

xunei 05-14-2013 01:06 AM

Same here, Filled up bug ticket 41104.

mananfer 05-14-2013 02:35 AM

It had been discussed on other post, the bug is there but there's an option to finish the mission if you don't kill any incubator before being inside the green zone.

xunei 05-14-2013 03:06 AM

You mean if I don't kill any incubator in the room just before the green circle ?

mananfer 05-14-2013 03:53 AM

Yes, go inside the circle and then start the fight, if you do it before the mission will crash...

xunei 05-14-2013 05:21 AM

Thanks for the heads up :)

kitsunemoon 06-19-2013 02:13 AM

In the last incubation room, it's possible to get killed and respawn on the other side of the door leading further in the map. Doing so causes you to get stuck unable to progress through the rest of the mission, since the door for some reason won't open to let you go back and finish what you needed to do in the incubation room.

trek21 06-19-2013 12:22 PM

Haven't quite experienced this bug, but a worse one...

One of the last Elachi in the boos room, who we need to kill to drop the shields and complete our objectives, spawns INSIDE the boss's shield. He can fire at us, and we can't, no matter what. It makes the mission impossible to complete.

Exiting out and resetting did nothing. Even dropping the mission and redoing the whole thing did nothing; it's really annoying.

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