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-   -   TRIBBLE Maintenance and Release Notes - May 13, 2013 (

zer0niusrex 05-13-2013 06:49 PM

TRIBBLE Maintenance and Release Notes - May 13, 2013
TRIBBLE has been updated to a new build.

  • Selecting the Ki'Tang as a template in the ship tailor now actually does something useful.
  • The Nukara Rifles and Assault weapons will no longer be missing their FX.
  • Updated level-up progression schedule for Bridge Officer unlocks, Duty Officer unlocks, and access to other game features for all factions.
  • All promotion and Veteran bonuses that award respec tokens now reward the new type of token recognized by the Skill Retrainers.
  • The stores for the Chefs and Bartenders on Federation and KDF Starbases are now using the correct store type.
  • Players wearing EV Suits with certain outfits will find their heads have returned to them.
  • The Login Queue will no longer display such outlandish and incorrect numbers.

  • The Foundry editor has been re-enabled.
  • Changeling NPC Contacts now have more visual variety.
  • Added visual variety to Klingon TOS NPC Contacts.
  • Resolved the issue that prevented players from purchasing additional Foundry slots.
  • Players will no longer receive mission rewards while in preview mode.
  • The ground Away Team will no longer appear upon previewing Space maps.
  • Added new NPC Groups to the Foundry:
    • Elachi Ground
    • Elachi Space
    • Reman Rebellion Ground
    • Reman Rebellion Space
    • Romulan Republic Ground
    • Romulan Republic Space
  • Added Elachi and EV Tholian NPC Contacts.
  • Resolved an issue where all dialogs on a map would be copied to all objects during map duplication.
  • The waypoint for a Reach Marker Task is no longer larger than the actual in-game area of activation.

  • Updated Bringing Down the House to resolve issues and generally make it better.
  • K'Gan will now properly take his seat on the player's starting ship.
  • The Federation boarding party in the Brig in the tutorial is no longer invulnerable to damage.
  • Updated Second Wave so that voting now works for teamed players.

  • Resolved an issue that prevent Romulan captains from being able to train their Bridge Officers new skills.
  • All Romulan Warbirds have been updated to display the correct starting power levels.
  • Updated Turnabout: Corrected issue where Engineers clicking on the final console would not have it register as a success, preventing them from finishing the mission.
  • Updated Devil's Choice: Resolved an issue that prevent players from being able to finish the "Kill the Incubators" phase, specifically in rooms 2 and 3.
  • Updated Best Defense to show how many waves are to be expected.
  • Updated many missions to add VO.
  • A Respec trainer has been added to the Flotilla.
  • Romulan admirals now have title choices of Subadmiral I and Subadmiral II.
    • These replace Rear Admiral Lower Half and Rear Admiral Upper Half.
  • The Romulan promotion missions now reference the correct Romulan ranks, instead of Starfleet ranks.
  • Romulan Captains can no longer obtain infinite copies of the Romulan Republic Recruitment assignment from New Romulus Command.
  • Romulans will be able to turn in the Bridge Officer Requisition promotion missions to the Officer Vendor on New Romulus Command.

  • Updated the tooltips and descriptions for Indoctrination Nanites.
  • The Ferengi Battle Module 3000 Console now benefits from abilities and gear which affect torpedoes.
  • Updated the Romulan Charged Burst weapons so that their FX display regardless of the player's graphics settings.
  • Updated Tachyon Grenade:
    • The FX have been updated to remove some rainbow sparkles.
    • Resolved an issue that would sometimes cause the target's shields to stop regenerating.
    • Updated the icon and power description.
  • Resolved an issue that caused players with the Conservation of Energy trait to damage themselves when using plasma energy weapons.
  • Updated the new Romulan weapons, such as the Piercing Beam Rifle, Repeater Pistol, and Charged Blast Assault, so that they show the proper weapon when they're being fired.
  • Resolved an issue where Antiproton Weapons were costing too much Dilithium on the Dilithium Store.

  • Closing a tutorial tips will now stop the Voice Over.
  • The two checkboxes for the tip notification settings has been combined into a single checkbox.
  • Turning off tutorial tip notifications will now also turn off the Voice Overs.
    • Note, if you have previously turned off tutorial tips, you will need to manually retoggle the notification settings.
  • Updated the What's New text for Legacy of Romulus.
  • Unequippable Civilian Duty Officers will now display a generic icon for their specialization.
  • The default Away Team member now displays as Bekk or Uhlan, depending on the player's faction, instead of always displaying as Security.
  • Resolved an issue where deleting a chat tab through the chat configuration window would not correctly refresh the list of tabs.
  • Resolved an issue where the list of chat windows and tabs would not scroll for very large lists of chat tabs.
  • The size of the ship chooser window has been increased.
    • Ship hanger bay slots will no longer overlap the buttons.
  • Resolved an issue where Bridge Officer space powers were displaying in the away team picker.
  • The toggle button for the EV Suit tray now has a tooltip.
  • The Race & Class screen has been retitled Species & Career to use consistent terminology with the rest of the game.
  • Resolved an issue with the social windows where offline friends would display with a magenta square for a class icon.
  • They will now display without a class icon.
  • The rename button will now correctly keep track of how many rename tokens are available.
  • Resolved an issue that caused Federation vs. KDF PvP queue windows to always show 0 on each side.
  • The confirmation box for reputation power choices now correctly specifies that reputation powers can be reset with a reputation respec token, available from the C-Store, instead of saying that they cannot be changed.
  • Bridge Officer powers from an officer not currently on the ground with your captain will no longer appear in the player's power tray.

Known Issues
  • The player's ship is temporarily missing from the Character Select screen.
    • Apparently it was being detailed when they took the photo.
  • The Foundry Available Missions list is currently not displaying any results.

sparhawk 05-13-2013 06:52 PM

More fixes, nice!

josephdridgeway 05-13-2013 06:53 PM

Now maybe I can finish Turnabout and Devil's Choice.

jaturnley 05-13-2013 06:56 PM


Originally Posted by zer0niusrex (Post 9912051)

Sweet, that one has been bugging the crap out of me. ;)

raptor63549 05-13-2013 06:56 PM

So no more headless MACO CUrzon then.
Nice to see (still think MkXII omega gear should count as an EV suit even if they don't give bonuses against environmental dangers.

Nukara rep still needs some love (weapon procs are a bit meh escpecially when compared with what you can get from Nimbus III, Also one of the sets should give an extra bonus to Tholian ships)

Other stuff seems OK.

Also as far as rank naming. Sub admiral to Vice admiral seems wierd. Could Cryptic maybe change it to something like
SubAdmiral I
SubAdmiral II

then when level cap is raised make the new rank something like Grand Admiral or Fleet Admiral.

f2pdrakron 05-13-2013 06:57 PM


The stores for the Chefs and Bartenders on Federation and KDF Starbases are now using the correct store type.
Bad feeling about this ...

oracle54 05-13-2013 06:58 PM


Originally Posted by zer0niusrex (Post 9912051)
  • Romulan admirals now have title choices of Subadmiral I and Subadmiral II.
    • These replace Rear Admiral Lower Half and Rear Admiral Upper Half.

Ugh...can we have those and the general Subadmiral too...seems like you guys are trying to make people not use that title...

sunfrancks 05-13-2013 06:59 PM

Nice, lots of fixes in there :D

alastorforthrigh 05-13-2013 07:03 PM

Yeah a generic Subadmiral title would be nice, "Subadmiral I" and "Subadmiral II" seems very... out of character.

Though going Commander>Wing Commander>Subadmiral>Vice Admiral would be a better idea, and you can keep using the "Congratulations Commander" VO you have for Wing Commander.

oracle54 05-13-2013 07:04 PM


Originally Posted by raptor63549 (Post 9912251)
Also as far as rank naming. Sub admiral to Vice admiral seems wierd. Could Cryptic maybe change it to something like
SubAdmiral I
SubAdmiral II

On the right track I think, how about we make Subadmiral the Vice Admiral equivalent, to fit the Subcommander-Commander progression, and come up with something else for Rear Admiral...Commander General has a soft-canon basis


Originally Posted by alastorforthrigh (Post 9912371)
Though going Commander>Wing Commander

Or that. That is better :)

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