Star Trek Online

Star Trek Online (http://sto-forum.perfectworld.com/index.php)
-   Tribble - Announcements and Release Notes (http://sto-forum.perfectworld.com/forumdisplay.php?f=228)
-   -   TRIBBLE Maintenance and Release Notes - May 16, 2013 (http://sto-forum.perfectworld.com/showthread.php?t=681191)

zer0niusrex 05-16-2013 01:10 PM

TRIBBLE Maintenance and Release Notes - May 16, 2013
 
TRIBBLE is being updated to a new build.
ST.30.20130513a.7

General:
  • Tractor beams are now visible at interact range on all graphics settings.
  • Romulan and Reman captains will now see more Costume Presets in the Tailor, coinciding with their costume unlocks on the Flotilla and following Allegiance selection.
  • Fixed an issue where some Reman Bridge Officers would join your crew with Civilian costumes instead of uniforms.

Missions:
  • Updated many of the Romulan and KDF missions to update text and add VO.
  • Updated the finale of The House Always Wins.
  • The camera is no longer pointed the wrong way at the end of the Romulan Space tutorial.
  • Updated Devil's Choice so that it will no longer fail to complete if players draw the incubators out into the hallways to defeat them.
  • Updated Night of the Comet to once again resolve issues with the fight in the bar.
  • Romulans are now told which mission they must finish before they can do the Rich Claim Dilithium mining mission
  • Bigger Picture: Updated the minicontacts such that you now get directions to the places you are going before you go there, rather than after you complete whatever it is you need to in those locations.
  • Lowered the transwarp cost for Price of Neutrality to 100EC.

Systems:
  • Resolved an issue that allowed Warp Shadows and Photonic Displacement to be activated when the Ha'apax ship is separated.
  • Player Starbase - Fleet Military Rank text now correctly states the tiers at which the fleet can unlock Fleet Warbirds for Romulan Republic characters.
  • Updated the Dilithium store:
    • Resolved an issue where Tetryon Beam weapons had too high of a price on the Dilithium store.
    • Resolved an issue where Tetryon Dual Heavy Cannons were missing from Marks VI to X on the Dilithium Store.
    • Resolved an issue where Disruptor Cannons and Turrets were not available at all Ranks on the Dilithium store.
    • Resolved an issue where some Mark VIII and Mark X Polaron Space weapon types were not available on the Dilithium Store.
    • Resolved an issue where Plasma Turrets, Single Cannons, and Dual Cannons were not available for Mark IV to X on the Dilithium Store.
    • Resolved an issue where Phaser Dual Cannons and Dual Heavy Cannons were not available from Marks II to X on the Dilithium Store.
  • Updated the Plasma Destabilizer:
    • Reduced AoE to 2.5km and increased min range to 2.5km.
    • Updated the DoT tooltip so it says it penetrates shields.
    • Also made similar tooltip changes to standard Plasma Torpedo and Plasma Shockwave.
  • A new space trait has been added for the Reman species called Infiltrator.
    • This trait grants defense, a boost to stealth radius while cloaked, and increases the duration of the Ambush bonus granted to your ship when it decloaks.
  • Clarified the descriptive text for Photonic Capacitor.
  • Updated the tooltip for the Borg racial trait to indicate that they gain 30 Starship Warp Core Efficiency instead of 15.
    • This is a text change only.
  • Resolved an issue where the Scorpion Fighter was listed as coming with a Photon Torpedo Launcher instead of a Plasma Torpedo Launcher.
  • Resolved an issue where Sabotage Probe had "Null" showing up instead of a proper short description.

UI:
  • The captain's ship has returned to the character select screen.
  • Increased the size of the mission tracker to be bigger at screen heights larger than 768.
    • The height of the map specific mission objectives will now be sized according to how many objectives there currently are.
  • Help tips that do not automatically dismiss themselves after 10 seconds are now colored differently.
  • Added some missing UI response sound effects to the character creator.
  • Updated some duty officer assignment icons that were previously displaying white boxes.
  • The + and - buttons in the tailor now work to zoom in and out.
  • There are now System messages for joining and leaving Voice Chat channels.
  • Reduced the maximum number of popup tips that'll display in the Federation tutorial from 5 to 3.
  • The class icon of a teamed player should no longer display as a magenta square.
  • Resolved an issue where the ship store may not correctly display the ship preview when first loaded.
  • Resolved an issue that caused the text in contact dialog windows to get cut off at certain UI scales.

ukcaptain420 05-16-2013 01:13 PM

First, explains why i can't get on tribble right now

cynder2012 05-16-2013 01:14 PM

Quote:

Also made similar tooltip changes to standard Plasma Torpedo and Plasma Shockwave.

I'm assuming the AOE for PS is now 2.5 km.....way to make it useless now..it was great at the 5 km range.
edit: or is it just for the shield penetration?


apart from that thanks for fixing the Devils choice.

btw...when did we go to the year 20133? hahahaha

trek21 05-16-2013 01:14 PM

Quote:

Originally Posted by ukcaptain420 (Post 9981321)
First, explains why i can't get on tribble right now

There was the standard 30min and 15min warnings; those were my first hints this was coming ;)
Quote:

Originally Posted by cynder2012 (Post 9981341)
I'm assuming the AOE for PS is now 2.5 km.....way to make it useless now..it was great at the 5 km range.

apart from that thanks for fixing the Devils choice.

It's saying 'similiar tooltip changes' regarding the penetrate shields ability, so I doubt those were actually changed

neoakiraii 05-16-2013 01:15 PM

Quote:

Originally Posted by ukcaptain420 (Post 9981321)
First, explains why i can't get on tribble right now

Because it's being updated, its not magic

ukcaptain420 05-16-2013 01:16 PM

Quote:

Originally Posted by trek21 (Post 9981351)
There was the standard 30min and 15min warnings; those were my first hints this was coming ;)

Yeah, but you gotta be in game to get those warnings, i've just come back after having some visitors.

Also should point out, the fact i couldn't get in, was merely an observation. not a complaint.

voyagerfan9751 05-16-2013 01:17 PM

Quote:

Originally Posted by trek21 (Post 9981351)
There was the standard 30min and 15min warnings; those were my first hints this was coming ;)

Those assume you were actually on Tribble to see them, From ukcaptain's post I am taking it as he wasn't and only just recently tried to long on, only to fail (obviously) because Tribble had been taken down for maintenance.

shapeywhelm 05-16-2013 01:18 PM

hurrah for fixing liberated borg

mreeves7a 05-16-2013 01:19 PM

Any update on the Sensor Scan bug? Or has the 2.5km range been moved to WAD?

umaeko 05-16-2013 01:21 PM

  • Romulan and Reman captains will now see more Costume Presets in the Tailor, coinciding with their costume unlocks on the Flotilla and following Allegiance selection.

This is an excellent fix for any newcomer to STO.

As someone whom has a degree of colorblindness, I'm very happy I'll be able to colormatch my Republic Uniform with those of the NPCs.


All times are GMT -7. The time now is 04:21 PM.