Star Trek Online

Star Trek Online (http://sto-forum.perfectworld.com/index.php)
-   Star Trek Online General Discussion (http://sto-forum.perfectworld.com/forumdisplay.php?f=128)
-   -   Cannons - Change Their Look (http://sto-forum.perfectworld.com/showthread.php?t=685841)

jacrell 05-19-2013 11:46 AM

Cannons - Change Their Look
 
So its always bugged me how cannons look when we fire them in STO. They are all displayed in a pretty messy way. Each shot has some sort of bubble trail behind giving the impression that you may just be firing some sort of space liquid. For me this takes away from the Star Trek feel in space battles especially for Klingon and Romulan ships as well as the Defiant class Fed ships.

Why are the cannons not more, well, canon? What I mean is can we not make them look a little more accurate, take this clip for example, a simply Star Trek mod where cannons on both the Romulans and Fed ships look like the cannons we see in the series. No bubble like trails just small sharp blasts that actually feel like they are hitting their target and making the battle sequence much more cinematic.

http://www.youtube.com/watch?v=O_EX3_nfpZ4

By chaning the cannons to a simpler form we do two things, firstly we would reduce the amount shown on screen, due to the lack of these silly trails we have and thus improving performance all round as well as making the battles look and feel more like Star Trek.

I've never liked how the cannons looked in STO, they are so far from the series they just don't belong here, especially when all the other weapon effects like torpedos, phasers and eve mines, are all done so well.

Am I the only one who dislikes how cannons look right now and would like to see them changed to something similar like shown in the clip?

sorceror01 05-19-2013 12:03 PM

It's not so much the actual FX that bothers me for cannons (and turrets especially), it's how they are fired. Specifically by that, I mean how they seem to emanate from these rather nonsensical points across the starship itself.
For any non-Starfleet ship, it's not too bad. Most are known to be bristling with weapons all over, sometimes hidden from view. But for Starfleet ships, whose main armaments have historically mostly been beam-based weapons, it's somewhat jarring.
Personally, I've always felt it'd be much neater looking if the cannon shots actually emanated from the phaser strips on Starfleet ships, but that may be just me.

travelingmaster 05-19-2013 01:20 PM

Quote:

Originally Posted by sorceror01 (Post 10047461)
It's not so much the actual FX that bothers me for cannons (and turrets especially), it's how they are fired. Specifically by that, I mean how they seem to emanate from these rather nonsensical points across the starship itself.
For any non-Starfleet ship, it's not too bad. Most are known to be bristling with weapons all over, sometimes hidden from view. But for Starfleet ships, whose main armaments have historically mostly been beam-based weapons, it's somewhat jarring.
Personally, I've always felt it'd be much neater looking if the cannon shots actually emanated from the phaser strips on Starfleet ships, but that may be just me.

Well, that's why most Starfleet ships outside of the escorts aren't really supposed to have cannons. It never really fits into the ship design.

It's why KDF battlecruisers come with the cannons built-in, along with most of their other ships.

rattler2 05-19-2013 01:20 PM

Quote:

Originally Posted by jacrell (Post 10047201)
So its always bugged me how cannons look when we fire them in STO. They are all displayed in a pretty messy way. Each shot has some sort of bubble trail behind giving the impression that you may just be firing some sort of space liquid. For me this takes away from the Star Trek feel in space battles especially for Klingon and Romulan ships as well as the Defiant class Fed ships.

Why are the cannons not more, well, canon? What I mean is can we not make them look a little more accurate, take this clip for example, a simply Star Trek mod where cannons on both the Romulans and Fed ships look like the cannons we see in the series. No bubble like trails just small sharp blasts that actually feel like they are hitting their target and making the battle sequence much more cinematic.

Phaser and Disruptor cannons don't do what you describe. Tetryon and Polaron do. Not sure about Plasma and Antiproton.

azurianstar 05-19-2013 01:33 PM

Only complaint about cannons is that Klingon Disruptors don't use the same sound effects they do in Star Trek.

sorceror01 05-19-2013 03:17 PM

Quote:

Originally Posted by travelingmaster (Post 10048741)
Well, that's why most Starfleet ships outside of the escorts aren't really supposed to have cannons. It never really fits into the ship design.

It's why KDF battlecruisers come with the cannons built-in, along with most of their other ships.

Oh I know that. But if they set the cannon points to the various phaser strips on Starfleet ships, it'd do an incredibly impressive job of imitating the "phaser pulse" look from the J.J. movies.
Also, it'd make more sense, technically, since then at least you could say they're firing the weapons from the actual weapons banks.

szerontzur 05-19-2013 03:30 PM

After watching that video, going "Oh hey.. I remember that game.. never knew there was a trek mod for it", I'm not sure what you're getting at. Disruptors in STO are very similiar, especially the quad disruptors.

Edit: Also, yeah, I'd love if weapons had different firing hardpoints for the same weapon type. I still remember my disappointment the first time I tried a federation cannon cruiser build and saw everything spewing out of the nose in single-file...

carlosvzla28 05-19-2013 03:31 PM

i would love to see my Defiant shooting like this: http://www.st-intelligence.com/ship_...Def_slide1.jpg

i know if i want see that i have to use the quad cannons, but what happen if i don't want to use that cannon???

sorceror01 05-19-2013 03:35 PM

Quote:

Originally Posted by carlosvzla28 (Post 10051241)
i would love to see my Defiant shooting like this: http://www.st-intelligence.com/ship_...Def_slide1.jpg

i know if i want see that i have to use the quad cannons, but what happen if i don't want to use that cannon???

Then yer not gonna see it "shooting like that".

ursusmorologus 05-19-2013 04:41 PM

I sort of wish the game used the fixed hard-points from the ship models. I understand why it doesnt though, not that kind of game


All times are GMT -7. The time now is 09:44 PM.