Balance elite hangar pets (FED&KDF)
Look at the brand new elite fleet hangar pets... they are ...
stupid, unbalanced and in some cases, op
take a look at them :
FED : http://i.imgur.com/hwLHSBB.jpg
KDF : http://i1298.photobucket.com/albums/...psbe699fd4.jpg
fed side hangar pets are a lot unbalanced .... kdfs are good but in some cases unbalanced too
these pets clearly need to be balanced.
Yellowstone - remains the same
Delta fliers - the same but adds a charged particle burst 1 (just like yellowstones got the ewp1)
peregrines - cant figure out how to balance these
sru's - the same but with hull signature masked (like the op caitian pets)
type 10 - instead of polarize hull - scramble sensors 1 (this skill isnt that op) - or adding 2 photon torpedo tubes
toduj - same fix as peregrine (idk yet)
tachyon drones - the same but adding a trans torp (never seen these in action, i dont know how their cycling beam can do...
skull - the same but with crf 1
slavers - the same
interceptors - the same
ferjai - drop the aceton beam (i dont see another way to balance these) :P
share your opinion. how you would balance them? do you agree with my proposal ?
Sorry, I just had to.
I don't see a way to balance these at all. Maybe take 2 more weapon slots away from any ship that has a hangar?
ppl here trying to make a better sto and you there making jokes... look at my avatar and youll get it.
You did say balance right? Vesta with elite pets vs RSV or DSSV, I guess you could give the non carriers 2 extra weapons then.
(edit) still not enough, would need free tractor beam added as well
(re-edit) give all ships a hangar?
I can't tell if you are actually serious or having some fun on a Friday.
kill them all with fire.
/suddenly remembers that pets wiil get stronger the longer they live soon
Normally I'm a fan of Carriers.
The KDF side pets though.. especially the Elite Orion Interceptors are deadly.
Maybe we should burn them with fire.. I dunno..:(
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