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-   -   Gearing a Scimitar (http://sto-forum.perfectworld.com/showthread.php?t=792781)

captainobvious09 07-15-2013 02:30 PM

Gearing a Scimitar
 
I am working on gearing my Scimitar for PVP/PVE but I know very little about PVP, what shield/deflector/engine should I use ?

Right now I have her setup with romulan plasma beam arrays/rom hypertorp/borg cutting beam. I am looking for something that will work in PVP and PVE.

Ideas ?

Thanks in advance!

verusisrael 07-15-2013 08:19 PM

Gearing this thing depending on what you wanna do can be expensive do you have a budget? How is your rep looking? One of the cool things is you have choice but you gotta be more specific with what You got.

smokeybacon90 07-16-2013 01:51 AM

There is a motherlode of build options for this ship. Narrow it down (cannon drain? tac support? beamboat?) and we can help you.

webdeath 07-16-2013 09:40 AM

Other big problem with the Scimitar is deciding which consoles you want to use. If you have the three piece Scimitar set.. and all the other Romulan ship consoles.. you can find your self with almost no room for anything else on your ship. Which is understandable since there are A L O T of good consoles on the romulan side. :( (I need about 5 more console slots my self dern it!)

The one build strategy I've seen work for the Scimitar is to treat it like a big Escort/Battle Cruiser in terms of what type of weapons to use.

virusdancer 07-16-2013 10:29 AM

Yep, even with saying you want something for PvE and PvP - there's still going to be all sorts of options. What Career are you? You mentioned the Rom Arrays/Hyper Torp/KCB...what ship were you flying before the Scim? Which Scim? The Scim? Fal? Tul?

A little more info on your part, and you'll likely up ending with so many suggestions you'll need to ask for help deciding! :)

captainobvious09 07-17-2013 09:26 AM

Quote:

Originally Posted by virusdancer (Post 11417121)
Yep, even with saying you want something for PvE and PvP - there's still going to be all sorts of options. What Career are you? You mentioned the Rom Arrays/Hyper Torp/KCB...what ship were you flying before the Scim? Which Scim? The Scim? Fal? Tul?

I am a Tac, 5 tac console Scimitar version, my other ship is a fleet Dehlan. I do not and will not run the consoles that came with ship they are garbage, even if they did not bug the ship, I still would not run them. I tried cannons and dual beams early on, but did not like the feel of the ship, she works much better with arrays. She can turn fine, but the inertia is hard to overcome for cannons.

sardocian 07-17-2013 07:01 PM

Quote:

Originally Posted by captainobvious09 (Post 11435071)
I am a Tac, 5 tac console Scimitar version, my other ship is a fleet Dehlan. I do not and will not run the consoles that came with ship they are garbage, even if they did not bug the ship, I still would not run them. I tried cannons and dual beams early on, but did not like the feel of the ship, she works much better with arrays. She can turn fine, but the inertia is hard to overcome for cannons.

Your choice on not running the Scimitar consoles, but that's kind of foolish. The shield-while-cloaked console is actually pretty nice, and while the other two are arent all that great, choosing another for the two piece bonus (more turn rate plus keeping your turn rate boost after decloaking) makes it worth while. Though you do have to change your play style a bit to make use of it, essentially abusing your battle cloak (which comes with no disadvantage thanks to the console) for ambush damage+good turn rate. Stick a Reman BOff on it for Infiltrator to make the ambush effect last longer will help, as well as many Romulan BOffs with their nice ability. Stick those consoles in the science slots, those are fairly useless anyway :-)

The inertia does take time to get used to, but its possible to get around it and make use of it. I run cannons perfectly fine, though admittedly do have issues with JHAS and other extreme speed ships... usually end up cloaking on those and repositioning myself a lot...

mewmaster101 07-17-2013 07:47 PM

Quote:

Originally Posted by captainobvious09 (Post 11435071)
I am a Tac, 5 tac console Scimitar version, my other ship is a fleet Dehlan. I do not and will not run the consoles that came with ship they are garbage, even if they did not bug the ship, I still would not run them. I tried cannons and dual beams early on, but did not like the feel of the ship, she works much better with arrays. She can turn fine, but the inertia is hard to overcome for cannons.

The consoles are OP IMO, the extra turn rate from the 2 set bonus makes cannons the best choice hands down.

heizluefta 07-17-2013 09:28 PM

Quote:

Originally Posted by mewmaster101 (Post 11447681)
The consoles are OP IMO, the extra turn rate from the 2 set bonus makes cannons the best choice hands down.

Seems OP on paper...but on a ship made of paper :D

captainobvious09 07-17-2013 11:40 PM

I would agree that the console that allows shields up while cloak, would be very OP, if it was not bugged. Using it negates any hull resistance you have and makes kinetic spikes go through shields. (Yes the shields stay up, and you take the full hull damage). As long as its bugged its useless, and Cryptic (as always) are dragging their heals to fix it.


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