Star Trek Online

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ftw2013 07-16-2013 07:36 PM

Suggested revisions from my best friend.
Shields regenerate in Combat
Regenerative shields regen ever 2 seconds
All other shields regen per 3 seconds
Buff shields by double current hp value
Reduce shield Torp Resistance to 45%
Separate armor types To 3 max resistance type each
Create single resistance times, that are more powerful
to be more attractive then duel or triple types

2.5% Polaron beams penetrate Shields fully
2.5% Tetryon weapons deals X 4 damage to shields
2.5% Antiproton drains 25 Energy from all sub-systems

Increase Cool downs to double current cool down rate
nerf damage % on Formations to max 5-10%
Prevent more then 1 skill being activate per a officer

unclejim1 07-16-2013 11:11 PM

Seriously, not this again?

Your "friend's" ideas were terrible and roundly beaten down. We don't need to dredge that up again.

stoutes 07-17-2013 01:27 AM

Well, your post look it has been written by Umhari himself. While it was a laugh, those posts were simply not reasonable or even viable without actually destroying most of the game.

I wont go into details, but i'll give you my $0.02 for free:

1) Learn the game and try to improve yourself by reading and learning
2) By writing this post as if you're a supposed dev, is not allowed.
3) You either learn to be good at this game. Leave this game if you don't like the current state or create your own game if you want to test "your" ideas.

Have Fun and Prosper :D

ftw2013 07-17-2013 01:53 AM

more ideas to come.

voxlagind 07-17-2013 03:48 AM

The only change I would like would be altering the shield regeneration mechanic from 6 second ticks to 2-3 second ticks (and cutting the amount of regen into third/half to balance).

Regen isn't feasible when done in large chunks, as a 6 second window is more than enough time to die.

naevius 07-17-2013 06:12 AM

People also need to consider the 'You Can't Get There From Here' problem...there is no point in suggesting a total re-write of the game.

bluegeek 07-17-2013 06:43 AM


Please keep your posts on-topic, or else you will be violating the forum rules about spamming. Hounding the poster is not going to go over well, either.

You may agree or disagree with the original post, as long as you're polite about it. And you may feel free to ignore this thread altogether.

We're not closing the thread just because people don't like it. Last I heard, the Devs make their own decisions about what changes they make to the game.


stoutes 07-17-2013 07:04 AM

Quite a diplomatic and well thought out answer, nicely done :) .

Anyway, ftw2013; please share us your other ideas, i am quite curious what else you've got.

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