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-   -   TRIBBLE Maintenance and Release Notes - July 23, 2013 (http://sto-forum.perfectworld.com/showthread.php?t=802311)

salamiinferno 07-23-2013 06:23 PM

TRIBBLE Maintenance and Release Notes - July 23, 2013
 
We already brought down the Tribble server for maintenance to apply a new update.
ST.31.20130714a.9

General:
  • Veteran Rewards
    • The 1,000 Day veteran ship now animates when it transforms and while traveling in sector space.
    • The Romulan Admiral Uniforms are now fully available to veteran players
    • Text for the veteran reward perks has been updated to reflect the new items
  • Carrier Commands
    • Carrier commands will no longer persist between maps or logins
    • Resolved Several Issues with the Shield Repair Drones
    • Rank 3 of no longer grants 10x the intended bonus
    • Doubled the amount of healing they get at each rank up
      • Now 2% through 10% instead of 1%-5%
    • Reduced base hitpoints of Orion Slavers to be equivalent to other fighter pets.
    • Fekihri Frigates no longer briefly display too many HP indicators in the UI when summoned.
    • Doubled the range at which Marauding Force shuttles will initiate their special ability to attack the target's subsystems.
    • Resolved an issue that caused Bird of Prey hangar pets to briefly display too many HP indicators in the Hangar UI when summoned.
    • Carrier Pets will now receive and better follow the current command of their wing when newly launched.
    • Docked carrier pets will now properly receive commands.
    • Elite Slavers: Resolved a typo in the description and added photon torpedoes to the short description
    • Removed an incorrect power description from Fekihri Fighters that indicated their Ramming Speed would deal far less damage than it actually does.
    • Orion Slavers now have a better chance to raid enemy vessels during combat. However, their rewards have been decreased in order to keep the average value of goods approximately the same as it was before.
    • Updated the cooldowns on special abilities for carrier pets:
      • Delta Flyer: Tachyon Beam cooldowns reduced from 90sec to 30sec
      • Peregrine Fighter: Cannon Rapid Fire cooldowns reduced from 70sec to 30sec (Elite only) -
      • Shield Repair Drones: Repair Beam cooldowns reduced from 10sec to 5sec
      • Jem'Hadar Attack Ships: Beam Overload cooldowns reduced from 50sec to 30sec
      • Jem'Hadar Fighters: Directed Energy Modulation cooldowns reduced from 130sec to 90sec
      • Fer'Jai Frigates: Torpedo High Yield cooldowns reduced from 50sec to 30sec
      • To'Duj Fighters: Cannon Rapid Fire cooldowns reduced from 70sec to 30sec (Elite only)
      • Bird of Prey Raiders: Torpedo High Yield cooldowns reduced from 50sec to 30sec
      • Romulan Drone Ships: Beam Overload and Fire At Will cooldowns reduced from 50sec to 30sec
      • Scorpion Fighters: Torpedo High Yield cooldowns reduced from 70sec to 30sec (Elite only)
  • The mission "Terradome" has been removed.
  • Resolved an issue with Nukara Web Mines causing them to gain more damage than intended from skill points in Starship Weapons and Starship Projectiles.

dontdrunkimshoot 07-23-2013 06:34 PM

Quote:

Originally Posted by salamiinferno (Post 11551051)
  • The 1,000 Day veteran ship now animates when it transforms and while traveling in sector space.

the kdf vet ship STILL does not have a functioning sector space animation :(

salamiinferno 07-23-2013 06:38 PM

Quote:

Originally Posted by dontdrunkimshoot (Post 11551181)
the kdf vet ship STILL does not have a functioning sector space animation :(

Edit: The build hasnt been pushed yet. When the .9 goes live your animations will work.

dontdrunkimshoot 07-23-2013 06:44 PM

Quote:

Originally Posted by salamiinferno (Post 11551261)
Edit: The build hasnt been pushed yet. When the .9 goes live your animations will work.

i just noticed! tribble is offline i see. yes, im assuming the romulan vet ship will have its transformation and sector space animation work, cause the notes said as much. but its the KDF vet ship that has never had the sector space extending nacelle animations work. on warp out, you see them stick out, but in sector space they dont. unless your saying this patch included an update for the kdf vet ship too?

gamegeekette 07-23-2013 06:53 PM

will lts ppl be able to redeem the 1000 day ship in this because it says lts can claim it but it wont let us?

stararmy 07-23-2013 07:15 PM

I liked Terradome. Why remove it?

pwebranflakes 07-23-2013 07:22 PM

Quote:

Originally Posted by stararmy (Post 11551871)
I liked Terradome. Why remove it?

It's something we would love to bring back in the future after it's re-worked. We don't have an ETA to share at this time for that, though.

Cheers,

Brandon =/\=

contrarydecision 07-23-2013 07:53 PM

Quote:

Originally Posted by salamiinferno (Post 11551051)
Jem'Hadar Attack Ships: Beam Overload cooldowns reduced from 50sec to 30sec
Jem'Hadar Fighters: Directed Energy Modulation cooldowns reduced from 130sec to 90sec

Why wasn't the cooldown on Cannon: Rapid Fire reduced for Attack Ships along with Beam Overload? Or on the Elite Jem'Hadar Fighters? And for that matter, why not make DEM 45 seconds or so on the JH Fighters so that they can have some hope of decent damage despite their complete lack of a torpedo?

Are the cooldowns on the Tholian hanger pets (FaW on Widows and Mesh Weavers, APB3 on Mesh Weavers) comparable in length already? Shouldn't they be balanced along these lines too?

sunfrancks 07-23-2013 07:53 PM

Has this fixed the attempted 1000 day ship fix fail, from the previous patch notes?

As it stands, not all veterans are able to claim the ship despite the previous patch notes stating we could.

lucho80 07-23-2013 08:30 PM

Bring back the fluidic space fleet action!


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