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-   -   T5 Nukara ability? (http://sto-forum.perfectworld.com/showthread.php?t=817171)

jrwith 08-05-2013 09:52 AM

T5 Nukara ability?
 
I don't actually see it doing anything, it just goes into cooldown with no apparent visual effect? am I missing something?

farseeridranel 08-05-2013 10:05 AM

You must be close to the enemy. I think it works only against enemies, mines etc in a range <3 km. If it does, then you can see a tetryon beam that jumps from target to target. Actually, I have the feeling, that this skill is pretty useless.

badvaio 08-05-2013 01:28 PM

It has 3km range. I had the same issue until that was pointed out to me. I was hoping it would be as useful as an isometric charge but sadly it isn't.

khamseenair 08-05-2013 03:49 PM

Yeah took me a while to realise it only has a 3KM range, wasted quite a few charges before realising that. But to be honest, it's a useless ability.

fraghul2000 08-05-2013 04:03 PM

Quote:

it's a useless ability.
I wouldn't call it useless. It's alright to clear close, low-HP objects like Tholian webs, mines (esp. tractor mines) or targetable projectiles (boarding craft, plasma torps etc..)

of course it has a long cd and low dmg, but did you really think they'd slot an ability as powerful as something that's mounted on a $15 ship and takes up a console slot into the rep system for free?

Just like the people that were expecting the Nukara pirate beacon to be as powerful as photonic fleet or the consumable scorpions as good as the real hangar pets...

khamseenair 08-05-2013 05:35 PM

Quote:

Originally Posted by fraghul2000 (Post 11768871)
I wouldn't call it useless. It's alright to clear close, low-HP objects like Tholian webs, mines (esp. tractor mines) or targetable projectiles (boarding craft, plasma torps etc..)

of course it has a long cd and low dmg, but did you really think they'd slot an ability as powerful as something that's mounted on a $15 ship and takes up a console slot into the rep system for free?

Just like the people that were expecting the Nukara pirate beacon to be as powerful as photonic fleet or the consumable scorpions as good as the real hangar pets...

I didn't expect any more from it than I did from the other Rep powers. I was just giving my opinion that it's not a very useful power, for the reason you stated, it has a high c/d on it.

papertoasty 08-05-2013 10:01 PM

ehh, ive had a few crit hits for 4-6k worth of dmg (maybe more), so i wouldn't call it useless, just not an 'i win button'

it works best against unshielded targets and you have to be close.

deokkent 08-06-2013 11:15 AM

It's pretty useless. It doesn't do much even fully buffed (pattern alpha, beta, omega, 125 weapons power etc...). Maybe if you use it as a finisher after an alpha strike, when the target is at 5% hull and unshielded.?

bohiap 08-06-2013 12:13 PM

I've used it successfully, but very rarely. In the Vault Ensnared I flew into a group of ships while I was chasing down a vault weaver. EM was on cooldown and they were running circles around me. So I popped CSV II and the Tholian Rep power and boom- one banking pass and they're all fried.

I'm in an escort so it's pretty much useless. As mentioned above the range is ~3km. I might have time to pop it at the end of a strafing run, but I usually fire CSV and TS at ~8km (~5km by the time it triggers) and that doesn't usually leave much for the Tholian rep weapon to work.

hasukurobi 08-09-2013 11:49 PM

I tend to get some alright use out of it for taking down fighters, swarms of frigates, and other small craft that are annoying. It can also be a nice way to stop a High Yield torp coming your way if nothing else is available at that very second.

So I would also not say it is "useless" but it is not that potent either. It is just a little additional damage you can deal from time to time. Sort of like "Why not?". If someone offers to pelt your enemy with a pellet gun are you going to say no?


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