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-   -   TRIBBLE Maintenance and Release Notes - August 9, 2013 (http://sto-forum.perfectworld.com/showthread.php?t=821121)

farktoid5000 08-09-2013 12:40 PM

TRIBBLE Maintenance and Release Notes - August 9, 2013
 
We will be bringing down the Tribble server for maintenance to apply a new update, ST.31.20130803a.2

General
  • Loot window - position of the ?Take All? button to no longer overlaps with the single ?Take? button
  • Transwarp UI will not truncate names for non-English language clients
  • Minor costume updates to a few Reman NPCs
  • Missions that rewarded 10 diplomacy commendation points (such as the noncombat missions "Ancestral Sin" and "Standoff", or ground star cluster diplomacy exploration missions) now award 100 diplomacy commendation points instead
  • All Themed Consumables (Tachyon Grenade, Radiation Resist Hypo, etc.) have had their Lobi Crystal prices reduced from 5 to 2 each.
  • Bundle packs of Themed Consumables are now available on the Lobi Crystal Store. They cost 20 Lobi and have 15 charges included. (This is a discount of 33% over buying them individually)
  • Risian Lohlunat Pearl Bundle and Lohlunat Favor Bundle now indicate that they will only be available for a Limited TimeAdded FX for Inspirational Leader trait
  • Updated the display name of two mission reward Personal Shield Mk II items formerly displayed incorrectly as Mk III
  • Fixed assorted issues with Dosi Rotgut and Fersan Chaggrass stacking and critical buff duration
  • Resolved an issue preventing the ability to take a single item when looting multiple items. It should now be possible to double-click an item to take that item, or to select an item and click the take button
  • Fixed an issue that was preventing characters from using Nukara, Romulan and Fleet Mark tribbles at the expected level
  • Nukara Tribble will now use the correct icon when on cooldown for granting Marks
  • Assorted stability and performance updates

Powers
  • Precise Trait should now work correctly in all space maps
  • Gravimetric Duty Officers - updated description to correclty reflect that they generate Tyken's Rift aftershocks, not Gravity Well aftershocks
  • Fixed a bug that was preventing High Yield versions of Temporal Disruption Devices and Tricobalt Devices from triggering their special Rifts upon detonation
  • Resolved an issue where self-targeting space powers did not work as expected in certain circumstances

Ships
  • Fixes to the Vulcan D?Kyr ship separation and docking animations
  • Reduced the cooldown on launching the D'kyr's Tal'kyr Support Craft to 90 seconds

Foundry
  • When creating a new project, the allegiance selector will no longer list allegiances that are not supported

Hangar Pet Feature
  • Removed duplicate set of Carrier Command options found in players' powers window in space
    • These powers were not responding correctly to user input, or cooperating with the Wing-Specific commands introduced with the Hangar UI
    • This update will remove these icons from any player?s Hotbars who had them slotted
    • They can be replaced by dragging the icons from your Weapons Tray onto your Hotbar
  • Once a hangar pet has decided to Dock with its owner, it will now only remain undocked for a set period of time instead of waiting until it is within range of the owner.
    • This allows players to more quickly make use of the increased Regeneration, without having to wait as long for their pets to return.
  • Bird of Prey hangar pets will no longer briefly display too many HP indicators in the Hangar UI when summoned
  • Fixed a bug with Tachyon Drones that caused them to display the wrong UI layout in the Hangar UI

Fleet Leader Adjustments
  • If there is a Single Leader of a Fleet, and that Leader has not logged in for 30 days, that Leader is considered Inactive.
  • If a Single Leader is inactive, a new Leader is automatically Promoted:
    • Member must be online to become new Leader
    • New Leader gets a pop up telling them they just become the new Leader.
    • New Leader is not Provisional ? they are full Leaders with full Kick/Rescue privileges. They can initiate a Kick if they wish following Ruleset 2 below.
  • Any "non-flagged" or "non-provisional" Leader can initiate a "Kick" on another active Leader.
  • A ?Kick? lasts 2 weeks.
  • If you are flagged as "Kicked", you cannot use any Fleet Powers.
  • Any "non-flagged" or "non-provisional" Leader can remove a Kick. Let's call this a "Rescue".
  • Only one Kick can be in progress at a time.
  • No members can be promoted during a Kick.
  • Provisional Leaders:
    • New Leaders are considered Provisional for 2 weeks after they are promoted to Leader.
    • Provisional Leaders have all Leader Powers except Kick or Rescue.
    • Provisional Leaders can be kicked instantly by any "non-flagged" or "non-provisional" Leader
    • Fleet Creator is not considered Provisional when the Fleet is first formed. He is a full Leader with full Kick/Rescue privileges.

Also, apologies if the formatting on this list is weird. The usual guy is out. Maybe he's in Vegas. I dunno.

stoutes 08-09-2013 12:50 PM

Quite the list here, and i see the Rom option was an accident... What happens to projects which got this selected?

z3ndor99 08-09-2013 12:53 PM

Farktoid!!! Good to see a post from your good self! Well fleet leader adjustments are here and, hopefully a step in the right direction. A very interesting post ( or fascinating *raises eyebrow* ).

hanover2 08-09-2013 01:01 PM

Quote:

Assorted stability and performance updates

Details!

:mad:

daveyny 08-09-2013 01:04 PM

Thank You very much for the upgrade in Diplomacy points.

That was a surprise.

:D

Awww...

Farktoid got left behind ... He didn't get to go to the Ball in Vegas... Poor CinderFella.

Quick, somebody send Him a Fairy GodFather!!!

;)

Sounds like They are finally trying to deal with the Fleet Hacking problem... <Applauds>

cerritourug 08-09-2013 01:10 PM

And still TNG pants are not getting a fix: http://sto-forum.perfectworld.com/sh...d.php?t=788441

What is going on cryptic?? You have the time to do some minor costume updated on some Reman NPCs, but the only decent Fed free pants are still bugged! Is because they are free?

And lets not talk about KDF and ROM uniform bugs.

ussultimatum 08-09-2013 01:23 PM

Quote:

Originally Posted by farktoid5000 (Post 11829271)
  • Minor costume updates to a few Reman NPCs

Please let the team know there are problems with Reman PCs.

When, a few patches ago, changes were made to "improve clipping" - it actually made the clipping significantly worse.

Now, one particular pair of Reman Eyewear completely clips outside of the hood through the sides.

So to reiterate, it is now worse after the fix when it was fine before the fix.

daveyny 08-09-2013 01:27 PM

Quote:

Originally Posted by ussultimatum (Post 11830071)
Please let the team know there are problems with Reman PCs.

When, a few patches ago, changes were made to "improve clipping" - it actually made the clipping significantly worse.

Now, one particular pair of Reman Eyewear completely clips outside of the hood through the sides.

So to reiterate, it is now worse after the fix when it was fine before the fix.

I'm imagining how Bad-Ass a Reman PC must be...

<Reman PC Keyboard>
"...You touch My ENTER button and I'll bite yer fingers off and shove um up yer nose!
Then I'll use my mental telepathy to make um wiggle!! ..."


<chuckle>

kirksplat 08-09-2013 01:54 PM

Quote:

Originally Posted by farktoid5000 (Post 11829271)

Foundry
  • When creating a new project, the allegiance selector will no longer list allegiances that are not supported

Does this mean that you guys are not supporting Romulan Foundry missions?

zalandex 08-09-2013 02:09 PM

Hello Farktoid! Thanks for the patchnotes.

One thing...

Quote:

Originally Posted by farktoid5000 (Post 11829271)

Fleet Leader Adjustments
  • If there is a Single Leader of a Fleet, and that Leader has not logged in for 180 days, that Leader is considered Inactive.
  • If a Single Leader is inactive, a new Leader is automatically Promoted:
    • Member must be online to become new Leader
    • New Leader gets a pop up telling them they just become the new Leader.
    • New Leader is not Provisional ? they are full Leaders with full Kick/Rescue privileges. They can initiate a Kick if they wish following Ruleset 2 below.
  • Any "non-flagged" or "non-provisional" Leader can initiate a "Kick" on another active Leader.
  • A ?Kick? lasts 2 weeks.
  • If you are flagged as "Kicked", you cannot use any Fleet Powers.
  • Any "non-flagged" or "non-provisional" Leader can remove a Kick. Let's call this a "Rescue".
  • Only one Kick can be in progress at a time.
  • No members can be promoted during a Kick.
  • Provisional Leaders:
    • New Leaders are considered Provisional for 2 weeks after they are promoted to Leader.
    • Provisional Leaders have all Leader Powers except Kick or Rescue.
    • Provisional Leaders can be kicked instantly by any "non-flagged" or "non-provisional" Leader
    • Fleet Creator is not considered Provisional when the Fleet is first formed. He is a full Leader with full Kick/Rescue privileges.

Uhm? I'm not quite sure what some of this means.

Is just a random fleetmember elevated to Leader if the old one is flagged as Inactive? The first who logs in?

And is he then provisional or not?

And to wich kick is this refering? Kicked from the leader position, oder kicked from the fleet?

Sorry.


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