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-   -   Recluse Carrier - Where are the hangerbays on the 3D model? (http://sto-forum.perfectworld.com/showthread.php?t=858621)

temporalhavoc 09-19-2013 11:19 PM

Recluse Carrier - Where are the hangerbays on the 3D model?
 
I've looked closely at my Recluse, and I can't for the life of me figure out where on the two lower 'arms' my fighters and frigates are coming from. At first I thought they were launching from the two blue crystalline-like patches near the tips of each arm, but no- They seem to be coming from the interior surface of each arm. When I scroll in closely I see no bay doors, no open space... nothing!

So my question is: Where are the hangers located? I play with my graphics on medium- Can someone with graphics maxed tell me if they see doors anywhere on there?

similon 09-22-2013 02:52 AM

Hanger bays always struck me as a little off, for fighters and shuttles there's no reason why they couldn't just beam them in & out. This allows you to maintain structural integrity, having giant openings is not a good idea.

jjumetley 09-22-2013 03:04 AM

Quote:

Originally Posted by similon (Post 12511981)
Hanger bays always struck me as a little off, for fighters and shuttles there's no reason why they couldn't just beam them in & out. This allows you to maintain structural integrity, having giant openings is not a good idea.

Citing Rodney McKay: Using power... Using power... Using power...

latiasracer 09-22-2013 12:00 PM

They don't really bother with hangers properly in this game.



That's what put me off using my JemDred, The fighters just magically hurled themselves out of the bridge, rather than coming out of somewhere that made sense.... :(

iconians 09-23-2013 11:24 AM

The only thing that irritates me more than the lack of proper hangar bays on the Recluse is people who can't spell the word hangar.


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