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-   -   Death Penalty (http://sto-forum.perfectworld.com/showthread.php?t=88304)

Archived Post 01-29-2010 09:24 AM

Death Penalty
 
Hope it has been put in place for LIVE.

Not asking for a Hardcore penalty just a penalty that makes battles "meaningful"


Crew loss that doesnt regenerate and forces you to buy crew is a start.

Archived Post 01-29-2010 09:26 AM

Haven't we gone over this before? It just doesn't work with the current setup of pvp, for open pvp a timed debuff could do to stop people getting back to fights for a little and forcing ends to them but otherwise nuh uh.

Archived Post 01-29-2010 09:37 AM

I would not count on a death penalty, BUT I haven't been in yet, so who knows?

Archived Post 01-29-2010 09:39 AM

The current system simply doesn't lend itself well to death penalties for PvP. I think some penalty for PvE deaths would be fine, but it just wouldn't work too well for PvP. Unless of course it was just some kind of short duration debuff, which might work out ok.

Archived Post 01-29-2010 10:14 AM

Death penalties in a deathmatch would be pretty silly.

In "Open PvP" areas, yes, we very much need a death penalty in order to stop "spawn rushing".

Archived Post 01-29-2010 01:22 PM

Here's a death penalty, when you die, don't hit respawn when it becomes an option after 15 seconds, wait like...3 minutes or 5 minutes or better yet, log out the character! That's HARDCOREZ.

Archived Post 01-29-2010 01:23 PM

Quote:

Originally Posted by Losobal
Here's a death penalty, when you die, don't hit respawn when it becomes an option after 15 seconds, wait like...3 minutes or 5 minutes or better yet, log out the character! That's HARDCOREZ.

/facepalm

The point of a death penalty in open PvP is to stop the person you killed from immediately coming back to harass you.

Archived Post 01-29-2010 02:56 PM

ok wow more upset fedys whining about the klingons we do not need a DP because it would not make any thing better because ever one would whine more and the pvp queues would be useless abd open pvp if you die I could see you being kicked out of the instace for a couple mins but we dont really need a DP.

Archived Post 01-29-2010 02:58 PM

tyhe problem with applying a death penalty that makes battles "meaningful" is it'll drive awy a large portion offolks from PVP.the casual PVPer who doesn't do it much but occasionally likes to try it, even though he proanbly sucks.

Archived Post 01-29-2010 03:07 PM

Here is Romulan78's post on wanting a death penalty back on 1-13-10:

http://forums.startrekonline.com/showthread.php?t=60695

After 60+ pages a "meaningful" death penalty was never defined clearly, but many false claims were made, including mis-quoting anti-dp people to support pro-dp claims. Good fun all around. :)

Anything that could be said here was probably already said in the other thread over the last 2 weeks.

With the way PvP works now a death penalty would just add an arbitrary punishment.. Especially considering how fast you can die when 5 enemy players focus fire on you.


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