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Archived Post 01-29-2010 01:56 PM

MES got nerfed
New MES has Stealth values approximately 50% of before. A new stat -25 Current Shield Power is present.

It's also broken and does not stay active that I can tell.

Archived Post 01-29-2010 02:00 PM

How long did it last?

Archived Post 01-29-2010 02:03 PM

The -25 current shield power was there before.

Archived Post 01-29-2010 02:43 PM


Originally Posted by Slamz
How long did it last?

It didn't. I hit the hot key, it went through the animation and didn't appear to stay active.

Archived Post 01-29-2010 03:40 PM

Appears to last 20 sec.

This is an object lesson to the feds who argued with us :

"If you defend an overpowered ability, the devs will end up nerfing the crap out of it when they get around to it. If you are objective and help find a solution, you have a chance of escaping nerfbatdom"

Archived Post 01-29-2010 03:51 PM

If you're within 5k of an enemy while it's active expect to be spotted very quickly, even without a Science Ship or Science Captain using his/her scan ability. I had BoP's detecting me at SB24 with it active.

Archived Post 01-29-2010 04:29 PM

Masking one's signature should only help you elude someone not looking to hard. It should improve the odds of being over looked, not made invisible. So on the enemy's scanner, he might get a blip, but it wouldnt immeadiatly show you as a foe, but perhaps as just some unidentified object, no differnt than some other unidentified space debris.

If the devs where to further flesh out the detection sytems, we'd likly find it being more beneficial where combat isnt necessarily the purpose, or when the arena maps or open PvP/RVR maps are much bigger. It's place would be even better in Sector Map to elude enemy at far distances(if we were able to engage targets in PvP areas of Sector Map). It would be benefical when the target isnt in sight and only the area map/radar is capable fo detecting an object as a threat or not.

How does a alert captain identify a masked target worth looking deeper into? If you see an object traveling high speeds(1/4 impulse or higher), it might be worth investigating. If you see it on the scanner maneuvering in other than a normal gravity induced trajectory(straight line/arc) its worth investigating. As mentined before, any use of shields, weapons fire or other larger energy releases should deminish and eventually negate the MES all together.

Archived Post 01-29-2010 04:43 PM

The federation QQ is going to be incredible.

Archived Post 01-29-2010 04:43 PM

Meh, I think it is bugged atm. It kicks me out like 1second after I use it.

I'm cool for the nerf, especially for pvp it was too much like a cloak.
It made pve too easy to rush thru missions as well.

All I want it for is to be able to close to 5-6km in pve in an escort tbh

Archived Post 01-29-2010 04:43 PM

Well i would have preferred that it be useful. I used it too.

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