*The build thread*
Hey all, i've noticed that recently a lot of players are making seperate threads about builds, and theyre pretty much getting lost on the forums.
I've decided to create this thread int he hopes that people would post their builds here, so others who may need help or just a quick reference, can search this thread and find the information they need.
A very good character creator can be found at: http://sto-builder.binarybit.ch
A very good reference to ships, stats etc can be found at : http://suricatasblog.files.wordpress...tierchart1.png
Also, it would help if everyone could post their reasoning, as people who might come here for advice, might be able to pick up some pointers.
I would very much like a Science build. I want to have a bit of training in engineer and science ships, take the Doctor spec in the Science Officer tree... I dont mind getting a respec sometime, but it would be nifty to see what others are doing for thier skills.
I'd like some feedback on this from some more knowledgeable than I. I’ve designed this, essentially what I’m “leaning” towards, for a hopeful pve and pvp shield breaker, tackler and survivor. I know nothing, but wanted to throw this together for feedback from others that might be a bit more astute.
Tier 5 Deep Space Science Vessel
Ensign: Torpedo: High Yield I – System:Torpedoes.
Lt.: Target Shields II
Ensign: Emergency Power to Shields I
Lt.: Reverse Shield Polarity I
Ensign: Emergency Power to Auxiliary I
Ensign: Tachyon Beam I
Lt.: Jam Sensors II
Lt.Com.: Polarize Hull II
Com.: Viral Matrix II
Ensign: Tractor Beam I
Lt.: Feedback Pulse I
Lt.Com.: Scramble Sensors II
I'm thinking of going Engineer/Escort, Engineer/Cruiser or Science Cruiser. need to read up on it though unless others have any comments. In beta, i primarily played engineer/Science.
My current plan:
G - Leg Sweep I
G - Photon Grenade II
S - Torpedo: High Yield I
S - Beam Array: Overload II
G - Focus Fire I
S - Torpedo: Spread I
G - Shield Recharge I
G - Phaser Turret Fabrication I
G - Medical Generator Fabrication I
G - Quantum Mortar Fabrication II
S - Engineering Team I
S - Reverse Shield Polarity I
S - Extend Shields II
S - Aceton Field II?
Lieutenant Commander Engieering
G - Shield Recharge I
G - Shield Generator I
G - Quantum Mortar Fabrication I
S - Emergency Power to Shields I
S - Aux. Power to the Structural Integrity Field
S - Reverse Shield Polarity II
G - Tachyon Harmonic I
G - Medical Tricorder II
S - Science Team I
S - Polarize Hull II
Im pretty sure you get inate subsystem tageting for science ships so the target shield as a boff skill may be a bit redundant and the Tactical Team will give you a nice boost to a number of stats for the duration.
Keep it secret xD don`t like copy cats :)
So yes im playing an engineer escort
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