Star Trek Online

Star Trek Online (http://sto-forum.perfectworld.com/index.php)
-   Controls, User Interface, and the STO Gateway (http://sto-forum.perfectworld.com/forumdisplay.php?f=126)
-   -   Deep Space Encounters (http://sto-forum.perfectworld.com/showthread.php?t=91147)

Archived Post 01-30-2010 02:21 PM

Deep Space Encounters
 
I can understand why you might want to force some encounters to happen but it seems to be a little too enthusiastic. For instance, why should I have to be stopped on an auto-nav flight to talk to a merchant who offers me no quest? Or why, when I hit a Klingon encounter, did I have to attempt to leave it several times, each time hardly able to start my drive before I was dropped back into the encounter. I suggest that some encounters, like merchants, never be proximity triggered and that leaving others deposits you far enough away from them that you don't immediately fall back into them.


All times are GMT -7. The time now is 06:49 AM.