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Archived Post 01-30-2010 03:41 PM

autofire on ground combat..
What happened to it?

Archived Post 01-30-2010 03:45 PM

Cryptic stated that hammering the same button over and over every second is a lot of fun.
Plus it takes the focus away from strategy because they noticed that hammering 3 different buttons is way to complex for the focus group.

Archived Post 01-30-2010 03:51 PM

ahhhhh well.. I guess they know best, :rolleyes:

Archived Post 01-30-2010 03:52 PM

Cryptic decided we needed to wear out our keyboards faster.

On an unrelated note, I expect they will launch their STO Keyboard product any day now.

Archived Post 01-30-2010 03:58 PM

Yeah, I really miss the Auto Fire:(. During Beta, it was such a load off of the mind. We really need it back.

Archived Post 01-30-2010 04:02 PM

Autofire was unresponsive. The animation would cycle but not fire; then half a click through the next animation it fired. It also locked the use of other hotkeys and delayed their execution; without actually queuing anything. It was awful. A good implementation of it would be nice; but the one we had in beta was better left off

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