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-   -   One itty bitty problem (temporal phaser rifle) (http://sto-forum.perfectworld.com/showthread.php?t=932961)

talonxv 11-26-2013 11:58 AM

One itty bitty problem (temporal phaser rifle)
 
The temporal phaser rifle. My only itty bitty complaint and it doesn't have to be taken care of ANYTIME soon, but here it is.

What in the hell is the point of having a front handle to grip if my toon holds it like a standard rifle BEHIND THE GRIP?

Also, what's the damn point of shouldering a rifle if it has no buttstock and your holding the back end of it?

Again doesn't have to be fixed now or what have you, just two thinks irking me about this awesome rifle I don't have to worry about trading out cause it levels with me.

Don't get me wrong, love the rifle, just two things to nitpick and go WTF?

sopwithsnipe 11-26-2013 12:55 PM

I haven't seen the Temporal Phaser yet so could you post a screenshot? I'm just curious to see this pose. I'm familiar with similar weapon pose oddities in other games.

anazonda 11-26-2013 12:57 PM

Quote:

Originally Posted by sopwithsnipe (Post 13709291)
I haven't seen the Temporal Phaser yet so could you post a screenshot? I'm just curious to see this pose. I'm familiar with similar weapon pose oddities in other games.

There are actually crates full of them littered around the Ground Combat zone of the Sphere.

alexmakepeace 11-26-2013 01:06 PM

At a guess, the temporal weapons are the way they are because that's how they looked in the show--they don't look like a Cryptic design, so I don't think you should blame them this time. That said, I haven't actually seen any of the episodes that deal with the 29th century.

It would make sense to grip the front handle of the rifle, but that would require adding a new set of animations for a fairly small detail. And to be fair, you don't always have to hold the grip of a rifle in real life.

You "shoulder" stockless weapons for the same reason you raise a pistol--to look down the (in Star Trek, usually invisible) sights. I suppose if Starfleet has some sort of HUD that shows you exactly where the weapon is pointing you don't need to shoulder, but I've never seen any suggestion of that. Plus, you know, animations again.

bluegeek 11-26-2013 01:18 PM

As this is an "art" related feedback, I have moved the thread to the appropriate forum.

jetwtf 11-26-2013 01:34 PM

Quote:

Originally Posted by talonxv (Post 13708021)
Also, what's the damn point of shouldering a rifle if it has no buttstock and your holding the back end of it?

Because that is the proper way to fire a weapon if you want to hit your target. I know movies like to have the fire from the hip uber badass hit a penny from 100 yards shots, but thats absurd and anyone firing from the hip looks like an idiot that shouldnt be allowed to touch any kind of weapon.

talonxv 11-26-2013 03:06 PM

Quote:

Originally Posted by jetwtf (Post 13710061)
Because that is the proper way to fire a weapon if you want to hit your target. I know movies like to have the fire from the hip uber badass hit a penny from 100 yards shots, but thats absurd and anyone firing from the hip looks like an idiot that shouldnt be allowed to touch any kind of weapon.

I know this, but you don't put it up to your sholder like that, can't move your trigger hand to traverse very well. You hold it up so you can sight, but you don't put it up against your shoulder.

undyingzero 11-26-2013 05:32 PM

The Nanite Disruptor and Romulan Disruptor Weapons, as well as the new Piercing Beam Rifles lack a stock and you shoulder it as well. I really hate how rifle-style weapons look without stocks, especially something like a sniper rifle.

centersolace 11-27-2013 01:59 PM

Quote:

Originally Posted by undyingzero (Post 13715261)
The Nanite Disruptor and Romulan Disruptor Weapons, as well as the new Piercing Beam Rifles lack a stock and you shoulder it as well. I really hate how rifle-style weapons look without stocks, especially something like a sniper rifle.

A lot of suppression fire weapons lack stocks. And you definitely don't want to shoulder one of those. ;)


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