At what time should you play STO? Server load estimation for fun (geek food inside)
Please consider this graph: http://i49.tinypic.com/scg6zo.jpg
This is an estimation I've made of the server load depending on the hour of the day.
Hours are GMT, you need to convert them to your timezone.
The lower the curve, the lower the server population, the smoother your play will be. If this is estimation is accurate in any way of course... :D
Disclaimer: It's totally hypothetical and the data is not official or even real, it's all out of my appreciations of some things based on experience and a bit of common sense (hopefully). Please feel free to judge the result, it's meant to be a discussion and I don't come here bearing any truth. just ideas and hypothesis.
This is not science!
So here are the parameters I used.
I considered 4 different periods of the day. Each of them is assigned a value from 1 to 4, depending on how many people are averagely connected at that time.
It looks like this: http://i48.tinypic.com/2uyrjw6.jpg
Then I shifted that classic cliche schedule back or forward in time over 3 major population areas for sto, in order to see what was happening in all three areas simultaneously, at each hour of the day: (It looks like that: http://i48.tinypic.com/1418g3k.jpg)
I used a fixed ratio of 1:15 between Aus and NA (this is the real population ratio between them), assuming these are fairly close cultures susceptible to buy/play STO equally. Hence it's just the EU balancing that is varying on those curves.
I used three balance settings, adding coefficients to each zone "value" (1 to 4) for each hour of the day.
This is a lot of estimation, the data is not rigorous, so one needs to observe things in a fuzzy way.
Nevertheless I think it could be somewhat accurate enough to reflect how you feel things from your unique client blind side. Hours are given in GMT, and all curves have been indexed to 1 for their lower value.
Again, feel free to dismiss some of my ideas/methodology and propose your ideas to improve it theoretically.
Practically, I'd appreciate some feedback, if this thing works a bit from your perspective of server load, or if it's complete nonsense! :)
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