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Archived Post 01-31-2010 03:30 PM

Cruiser tactical or engineer escort? (is there a list of the class abilities?)
 
Cant decide. Cruiser tactical could be fun, there both a mix of dps and survivability as far as i can tell...what do ppl think?

Archived Post 01-31-2010 04:05 PM

Quote:

Originally Posted by Falcs
Cant decide. Cruiser tactical could be fun, there both a mix of dps and survivability as far as i can tell...what do ppl think?

Do you want fragile maneuverability and monster DPS with restricted firing arcs (escort w/ cannons), or sluggish-but-tough with all-around firepower (cruiser)?

The ship dictates the playstyle. The captain just adds seasoning.

Archived Post 01-31-2010 06:13 PM

its more than that.

Engineer on escort can rotate shields to make the escort tougher...

Tactical on cruiser means u do more damage witht he debuffs

Archived Post 01-31-2010 06:22 PM

tactical cruiser also gets attack pattern alpha which is a turn rate modifier. Handy.

Archived Post 01-31-2010 06:27 PM

Quote:

Originally Posted by Gunfugue
tactical cruiser also gets attack pattern alpha which is a turn rate modifier. Handy.

Interesting. As far as PVP ship wise with tact, cruiser good choice?

Archived Post 01-31-2010 06:27 PM

Quote:

Originally Posted by Falcs
its more than that.

Engineer on escort can rotate shields to make the escort tougher...

Tactical on cruiser means u do more damage witht he debuffs

What you just listed is the seasoning. And rotate shields, while nice, won't make you even approach a cruiser's durability, with its multitude of engineering consoles and ranking engineer crew throwing gobs of repairs at a cruiser.

The ship dominates your playstyle. The captain career skills (all 4 of them!) just tweak that playstyle a bit.

Archived Post 01-31-2010 06:31 PM

Quote:

Originally Posted by bodean
Interesting. As far as PVP ship wise with tact, cruiser good choice?

Current federation pvp strategy is to get a lot of cruisers, park them next to each other, and mash space bar. So yes, cruiser is a good choice.

Dont think tactical or engineer would really matter. Though i will point out that star cruisers only have one tactical boff station, so a tactical captain would be a decent thing to go if you want one of those.


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