Star Trek Online

Star Trek Online (http://sto-forum.perfectworld.com/index.php)
-   Romulan Gameplay (http://sto-forum.perfectworld.com/forumdisplay.php?f=371)
-   -   Suggestion for a way to dismiss Tovan Khev if we wish (http://sto-forum.perfectworld.com/showthread.php?t=994861)

rtk142 01-26-2014 10:55 PM

Suggestion for a way to dismiss Tovan Khev if we wish
 
So, the devs say we can't get rid of Tovan Khev because he's so integrated into the early Romulan storyline. I get how that would be a problem. Anyway, an idea has recently struck me. What if there was like an optional mission or a doff project or something that only becomes available after COMPLETION of all the Romulan missions. Not skippage, just completion. The input for the mission/project would be the Tovan Khev entity, and he'd then be removed from our rosters. There would have to be a notification that we would no longer be able to do the early Romulan missions without reclaiming him somehow, but it could still be the solution we're seeking. Those that want him can keep him, those that don't could then get rid of him, and if we wanted to to play the early missions again we'd have to reclaim him. Does this make any kind of sense? Would this be possible? Acceptable for those of us who don't want to keep him?

feiqa 01-27-2014 05:04 AM

If you count to level 30 as early.
He is around leading the way for Charva, the missions in the Tal Shiar, and so heavy on Nimbus I have had him popup visually as well as vocals on a Klingon ship.

rylanadionysis 01-27-2014 05:34 AM

Eight months after LOR, you really think anything has changed?

Give it up, you will never dismiss him.

variant37 01-27-2014 09:40 AM

His romulan operative trait should be upgraded to the superior version. That change alone would probably silence a lot of the complaining regarding Tovan being a permanent member of your crew, and wouldn't break any storylines.

reximuz 01-27-2014 10:56 AM

Quote:

Originally Posted by variant37 (Post 14706931)
His romulan operative trait should be upgraded to the superior version. That change alone would probably silence a lot of the complaining regarding Tovan being a permanent member of your crew, and wouldn't break any storylines.

It would be nice to have a way to upgrade all the early Boffs. That said I don't think it would make the anti-Tovan people happy.

galr25 01-27-2014 12:35 PM

Just make him an unused Boff , not in landing party or ship officer slots, shuts up most of his antics.

borgus1122 02-02-2014 06:19 PM

Tovan Khev and other "first officers" are quite good. But the problem is, when everybody has one of them - with the same name. So for me it would be fine if I could just rename them (speakinf for Tovan Khev and other faction first officers). But, sadly, they can't be renamed.

orangeitis 02-02-2014 06:34 PM

Quote:

Originally Posted by rylanadionysis (Post 14703021)
Eight months after LOR, you really think anything has changed?

Give it up, you will never dismiss him.

On the contrary. A great deal of things get changed because people never give up on them. This is important for some of us, so we have no justification for giving up.

sernonserculion 02-07-2014 04:41 AM

Stand up, and stand tall. We have nothing to lose after all.

And that is the problem. ;)

---

revandarklighter 02-07-2014 08:21 AM

Quote:

Originally Posted by rtk142 (Post 14700321)
So, the devs say we can't get rid of Tovan Khev because he's so integrated into the early Romulan storyline. I get how that would be a problem. Anyway, an idea has recently struck me. What if there was like an optional mission or a doff project or something that only becomes available after COMPLETION of all the Romulan missions. Not skippage, just completion. The input for the mission/project would be the Tovan Khev entity, and he'd then be removed from our rosters. There would have to be a notification that we would no longer be able to do the early Romulan missions without reclaiming him somehow, but it could still be the solution we're seeking. Those that want him can keep him, those that don't could then get rid of him, and if we wanted to to play the early missions again we'd have to reclaim him. Does this make any kind of sense? Would this be possible? Acceptable for those of us who don't want to keep him?

That has been suggested before.

Problem is, that would "Lock out" your character from any Mission replay.


All times are GMT -7. The time now is 02:44 PM.