Fix the turn rate for the D'Deridex
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Join Date: Oct 2012
05-17-2013, 07:29 PM
Originally Posted by
Lemme guess you were actually trying to use DHC on a ship that is (for all practical purposes) a heavy cruiser? Umm.... no. I used beam arrays with a dragon setup and FaW.... worked great!
I use DBB on it and I don't think DHCs should ever be viable for it. I was thinking more along the lines of it becoming a torp boat, for a build like that you need better turn than what we have, you don't need 10+ but you need more than the current base
A base of 7-8 would be a huge improvement and if it's not going to get that it needs a significant boost to it's hull. In a drawn out fight the reliance on the stealth will be the undoing of this ship.
and for the record at sub-light speeds the D'Dex can out maneuver the galaxy according to cannon both in speed and turn. It is only slower at warp. I don't think cannon should play a part in ship balance though.
Last edited by wardcalis; 05-17-2013 at