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Lt. Commander
Join Date: Jun 2012
Posts: 146
# 7
05-18-2013, 05:40 PM
So, I set up a private Mine Trap run, filled with 20 people from the Accolades and a couple other global channels. When we started it, 1/4th of the people were disconnected from the game and could not log back in. The remaining players were getting 30+ seconds of lag, rubberbanding, and "server not responding" errors all throughout the match. Every single player in the match had problems.