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Join Date: Jul 2012
Posts: 3,085
# 252
05-23-2013, 12:30 AM
Originally Posted by iskandus View Post
Don't be so certain. With cloaked ships becoming as common as rats on the streets, there is a pressing need for a more effective counter to cloaked ships. The Emission-Seeking torp was a noble idea that never got off the ground due to poor design some years ago. Following that, there was no pressure to review it as most Feds just gave up on using it so the Dev did nothing. If there is a time to review that console, it's now.

Besides, the Leech is only powerful in the hands of those who know how to use it. The base drain of Leech is merely 1 point per sec up to 8 ticks max. In principle, with 50% drain resist, the base drain is only a laughable 4 points, which most players would just shrug off as irrelevant. The screenshot you are looking at is from someone who boosts that base drain by almost 300% from careful spec planning in skills and traits and boff powers. There is also an opportunity cost for equipping this console as I had to give up on another very useful one in order to accommodate the Leech. It's definitely not without cost but you know that already.

What I find curious is while Leech was an exclusive Klignon tool, the Klignons such as yourself, never called for it to be nerfed and many said it was not OP, merely a "fair" console. Now that Starfleet also has access to it, it became the end of the world? So Klignons are finally admitting it was OP all along, hence the need to nerf? Talking about double standard...and the lack of honor. Case in point, I am in favor of the Human Leadership trait being nerfed, wholeheartly. As you can see in my boff set up, I use only two, it has been that way for a long time. I never approved those who abused the exploit with 5 human boff + the captain = 6 human leadership traits. Besides, my toon is a Betazoid, so my use of Leadership trait has been limited to only 2 from the boff, which unlike those who use 6 copies and virtually instantly heal their hulls. There are things that need to be fixed in this game but if something is only suddenly OP because the other faction now has it too, then it's hypocrisy pure and simple.
The problem you're missing, Iskandus, is that it BECOMES an OP item-plas leech procs based on hits-five weapons (see: Andorian Escort) hitting multiple times (See: DHC or dual Cannons) is certainly going to have more impact, more quickly, with a longer sustained rate, than three or four DHC's, with more integral punch as well, doing more damage, at less sacrifice.
Likewise, it's EASIER to build and spec a drain build for the Fed than the KDF, as it is easier to spec for insulators to counter a drain build, thanks to the imbalance in science console slots inherent between the factions (re: the ability to equip power insulators-which, as a fed fighting KDF prior to this, you should already know-spec for insulators and your drain issues mostly disappear.) Your numbers on your fed drain build? guess what?

you can't do that on a KDF ship without Aceton, there just isn't hte console space.

as I said, it's OP NOW, because NOW you can actually get the optimum combination to use it-Fedside, an optimum combination you can't GET KDF side. KDF side there's no way to build an opposing layout to resist the effects.
"when you're out of Birds of Prey, you're out of ships."

Look into Vanilla PvP if you're tired of the endless pursuit of grind, utterly unbalanced selections of geardo-inspired traits, and generally unbalanced and careless 'development' made mostly to turn this game into a second job.