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Join Date: Nov 2012
Posts: 1,657
# 13
05-25-2013, 03:30 AM

---Species: Vulcan On Ground: Click "Mental Discipline" to free yourself from Hold effects. Bonus resistance to Psionic, Placate, and Confuse; On Ground: 0.15 bonus to Melee damage, 15% chance to knock down the target of your melee attacks.

---Accurate Increases Ship Weapon Accuracy
---Astrophysicist +Starship Particle Generators, Flow Capacitors and Sensors
---Elusive Increases Defense
---Techie Increases Hull Repair (+Heal, +Regen)
---Warp Theorist +Warp Core Potential and EPS (+Subsystem Power, +Power Transfer Rate)

---Acute Senses +Perception, +Exploit Damage, +Res(Flanking)
---Covert +Stealth and Exploit Damage
---Creative +Damage on Kit Powers, +Healing on all powers
---Limited Telepathy +Perception, Expose Duration, and Res(Flanking)
---Mind Meld Confuse and Stun Target
---Nerve Pinch Melee Hold
---Peak Health Toxic Damage Resist; Bonus Hitpoints
---Resilient Physical and Energy Damage Resistance
---Stubborn Resist Hold, Snare and Placate
---Sure Footed Knockback and Root Resist

*I did notice, however, that the Mental Discipline clicky did not appear in my powers list after Respec. Unlike the Tellarite, Vulcans cannot select the duplicate to force recognition; I attempted to commit Stubborn to force an update of the powers list, but that did not fix the problem. After some tinkering, I found that taking any two traits will also force the system to recognize Mental Discipline. Not a terrible bug, but weird.