Importance of turn rate...
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Join Date: Jun 2012
06-09-2013, 04:36 AM
I find the turn rate only a problem if you have trouble keeping shields up on a side or want to use your torpedoes. Which isn't a problem for some of the zippier ships used by Tac and Sci. But a slug like the Galaxy... ugh.
IIRC cruisers are supposed to hull tank and not shield tank. But hulls don't last long once the shields go so that isn't much of a role. Maybe they can do what they're supposed to with an increased hull HP.
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