View Single Post
Empire Veteran
Join Date: Jun 2012
Posts: 1,167
# 6
06-09-2013, 12:16 PM
kinda of a cookie cutter build i use on my engineers which allows for training all captain trainable skills for an engineer and gives pretty good dmg anything more than 6pts in a skill generally only nets you 15extra points in a skill not really worth it unless your min/maxing for max damage but for a general build try this

http://skillplanner.stoacademy.com/?...fedengcookie_0

oddyssy gives you a 10th console which is nice but you can also go

http://sto.gamepedia.com/Assault_Cruiser_Refit

which gives you the wide angle quantum and essentially the same setup as a tac focused oddy just that you can actually use the torp while broadsiding which I find fun in my galor

although I do favor the sci version of the oddessy because you get sensor analysis

http://sto.gamepedia.com/Odyssey_Science_Cruiser