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Starfleet Veteran
Join Date: Jun 2012
Posts: 112
# 7
06-12-2013, 11:44 AM
Quote:
Originally Posted by tacofangs View Post
Not a lead, but I am an Environment Artist.

Here's the break down of the art team:

Environment: The geometry of the map itself. Ground and Space. Anything you can run around on/in. Buildings, Props, Trees, Rocks, etc. Including Models (Geometry), Textures, Materials (how textures work with each other), Lighting, Skyfiles (what you see in the sky, and how the lighting/fog/etc. works), Simple world animations like opening doors, consoles popping up.
Oh, so it's YOU who is responsible for fixing that big, black, "geometry issue" in Main Engineering in the Fed Ship interior? Hint hint, nudge nudge...

A reminder.