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Join Date: Jun 2012
06-13-2013, 09:20 AM
Originally Posted by
I think if, in general, the NPC Damage should be increased by 20-30% on elite, maybe 10-15% on normal. But NOT SPIKE damage (i.e. Torp, Lance, etc) but their sustained fire damage.
Fight the good fight Johnny.
All motivation to continue posting that kind of feedback has been completely sapped from me.
I'm not sure why the devs in this game are so enamored with
telegraphed one-shot kill mechanics
make both tanks and healers pointless
, but they are.
So far, no amount of feedback on the subject ever seems to bring us a change to this issue.