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Ensign
Join Date: Oct 2012
Posts: 5
# 2
06-14-2013, 01:04 AM
A JHDC on a budget?
IMO if you are grinding rep, cannons are superior to torps. I can sort of see how plasma torps seem like an ok idea, but the dread would have more DPS with 4 energy consoles and maby one torp. Go with 4x DHCs and 3x turrets, or 3x DHC and a torp with 3x turrets.

Bridge Officers:
TT CSV APO APO
TT CSV
EptW EptS AxSIF
TSS HE
PH

Duty Officers:
3x Blue Damage Control Engineers
2x Blue Shield Officers (Brace for Impact)

Devices:
Turret, Aux Batt, Eng Batt

Consoles:
Engineering: Dominion Cmd (Swap for Zero Point), Monotanium, 2x Neutronium
Science: 2x Field Generators
Tactical: 4x Plasma Infusers

Equipment:
Assimilated Deflector
Assimilated Engines
Overcharged Warp Core: W to S (your fighters and almost all your heals are Aux based)
Cap x2, Pla Covariant or Resilient Shield Array or MACO Shield

Hangar:
Basic Peregrines until Elite Scorpions

This is far from an ideal build, but an Aux2Batt build is expensive. IMO, get the Duty Officers first, then the Field Generators. At the same time, get the Borg Deflector, Borg Engines, and MACO shield. Mk X is fine due to costs and rep grind. Only use the Zero-Point console when you get the Hyper-Plasma. Oh and if you get the MACO shield, do not use plasmonic leech: the MACO proc overrides the Leech and does not stack with Leech. Once you get enough EC, switch to an Aux2Batt build (Btran Cluster Colonization rewards Ax2B technicians).

Last edited by a1ekan; 06-14-2013 at 01:06 AM.