Why did Nimbus have to be non-instanced?
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Join Date: Jun 2012
06-20-2013, 08:51 AM
Yeah, that's exactly what I'm referring to. Sure, I could change instances, and I have in the past. Still a bit of a downer when you've fought halfway across the map to a mission objective and suddenly there's several others after the same objective. Guess I was just at the wrong point at the wrong time.
Still wondering why I should have to switch instances, though. Why does it have to be non-instanced, when practically every single other mission in the game *is* instanced? It's a strange anomaly, really. And I really hope it's not indicative of future content. I've dealt with such crowding in several other MMOs in the past, and it's never ended well in my experience.