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Career Officer
Join Date: Jun 2012
Posts: 4,093
# 68
06-21-2013, 09:29 AM
Quote:
Originally Posted by dknight0001 View Post
On Paper, the JHAS has way more fire power and much better survival than the FHEC.

5 Tac Consoles vs 4... 125 is a bigger number than 100 (Assuming 25% increase to weapons per console, Blue XI's are worth 26.x)
Com & Lt.Com are 7 Tac powers so are Com, Lt & Ens. But the higher ranks of the former and the near useless of a 3rd ensign power give it the JHAS again.

How could anybody say on paper these ships have the same power?

Oh and 700 extra HP for the Hull, my Beam Boat cruiser with full power to shields does on average 700dps per a beam volley.

So that's a single extra hit with a beam when your shields are down to kill a FHEC.

What I think the main problem here is he just moved his JHAS into the FHEC and assumed it would be the same.

Also Tac Team has an issue where it seems to target high yield Plasma torpedoes or Fighter craft that are extremely close to your ship. So he's not getting the tac team buff at all.

Oh and anybody who plays this game with a park and shoot mentality is doing it wrong. The Bug is considered OP by almost everyone and in the hands of some players it's an indestructible nightmare.
And that's a real pity, because the canon version, seen in various episodes of DS9, was really nothing very special at all.

In fact, I would argue that it was so 'average' that one had to kamikazee the USS Odyssey to destroy it during Starfleet's initial encounter.

STAR TREK BATTLES - HIGH DPS PLAYERS NEED NOT APPY