For the Jem'hadar QQ'ers
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Join Date: Sep 2012
06-23-2013, 04:49 PM
Originally Posted by
i have tribes ascend, blacklight and planetside 2 among other games installed on my pc.
all of which have working pvp(shocker) in place of the chained exploits and animation locks this game calls 'skill'.
like i said
all the skill in the world wont change the outcome of a fight where your hitting for 200 dps with 20% resists and your attacker is hitting for 1k dps while carrying 70% resists.
dont get me wrong, even ghost recon online sufferes from the above 'win by calculator' example on account of scrubby 'premium' armor & ammo.
its just that this one is so mechanically broken beyond that, that i dont bother
Figure out and address the players path of least resistance to reward. this one thing is THE consistent factor undermining all your efforts. be that crafting, raids or starbase projects.