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Join Date: May 2013
Posts: 287
# 7
07-05-2013, 09:10 AM
Originally Posted by hrisvalar View Post
I like the Neverwinter way, with the numeric keys for dialogue interacts, and another key for object interacts and looting.

That said, not everyone might want this, and the problem with the controls at present is that you can't set one key to work for multiple things. If looting and interacting are separated, then it's not an option: Everyone has to use two buttons. Cause if you set one as 'F', and then set the other as 'F', it blanks out the first one.
Oh yeah, I agree... as always, things like this should be optional.

As much as I want to separate them, I have no desire to force it on everyone.

I suppose one way in the keybinds, is, if the "Pick up loot" or "Object interact" is left undefined in the list (blank), then by default, it should automatically follow the dialogue interact.

-- Smoov