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Join Date: Sep 2012
07-11-2013, 08:49 AM
Originally Posted by
Numbers-wise, here's how it breaks down. Numbers taken from
Assume that you have 100 power in Aux:
+20 Shield Performance = +2 shield power level
+20 Structural Integrity = +6% hull hp (calculated from base hull hp)
+20 Hull Plating = ~+2.5% energy resist (subject to diminishing returns)
+20 Weapons Training = +5% damage with both energy and projectile weapons (calculated from base damage)
+20 Energy Weapons = +5% damage with energy weapons
+20 Projectile Weapons = +5% damage with projectiles
(Combine these, and it's +10% damage to both energy and projectile weapons.)
I don't think I need to say this, but the offensive t4 rep option is by far the better one for the vast majority of ships.
You might be right theoretically and number wise renim, but think about it. Healers/tanks often have Aux alot higher, damage dealers usually dont run aux high at all, and even doing so will severely compromise their speed/shield tanking/regen etc
So I think eventually they are pretty equal and they might have taken this into consideration.