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Join Date: Sep 2012
07-13-2013, 12:54 PM
lol. you serious?
i thought it might be a challenge after doing it in the story, but this was... a waste of time.
straight up dps wall of grind & punishment, no skill or actual challenge involved.
no amount of player input to contribute to evasion of the bendy bullets that chase you, even flying the craft behind a mountain results in missile volleys flying through the ground to hit you.
the end result, a brute force run where kamikaze attacks are among the most effective tactics.
i like the idea, i like how the environment looks, but these mechanics need to be dragged out of last century.
and its not like these missions have a real link between effort and reward either, even when it was just the stf's...
If you like the RPG trinity, then you hate MMOs
you hate working, competitive fair PvP
you hate balanced engaging solo content,
you hate PvE "adventure zones".
because the trinity is incompatible with any of these.