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Republic Veteran
Join Date: May 2013
Posts: 170
# 12
07-15-2013, 10:30 AM
Originally Posted by a3001 View Post
I suggest you better define your position as I have absolutely no idea what your stance is.
My position is that every ship that dies in battle has a chance to release loot drops. Be it friendly or enemy, they are all ships and subject to death and loot drops.

Just as PvE lets the player pick up the drop, EvP should have the enemy pick up the loot. How often could an enemy ship have instant use of a shield charge? Perhaps in EVERY battle? What a problem for your surviving team mates when you die and your killer picks up a shield battery, rebuilds its shields, and then proceeds to inflict more damage on the surviving team members while you wait out your re-spawn timer.