View Single Post
Join Date: May 2013
Posts: 2
Shields regenerate in Combat
Regenerative shields regen ever 2 seconds
All other shields regen per 3 seconds
Buff shields by double current hp value
Reduce shield Torp Resistance to 45%
Separate armor types To 3 max resistance type each
Create single resistance times, that are more powerful
to be more attractive then duel or triple types

2.5% Polaron beams penetrate Shields fully
2.5% Tetryon weapons deals X 4 damage to shields
2.5% Antiproton drains 25 Energy from all sub-systems

Increase Cool downs to double current cool down rate
nerf damage % on Formations to max 5-10%
Prevent more then 1 skill being activate per a officer