View Single Post
Captain
Join Date: Aug 2012
Posts: 18,549
# 98
07-17-2013, 08:04 AM
As an aside, regarding things like APD3.

Consider the following:

0 DRM - 47.1 = -84.4%, meaning 184.4% damage is taken.
vs. 0 DRM = 0%, meaning 100% damage is taken.
An increase of +84.4% damage.

37.5 DRM (27% DR) - 47.1 = -10.6%, meaning 110.6% damage is taken.
vs. 37.5 DRM = 27%, meaning 73% damage is taken.
An increase of +37.6% damage.

73 DRM (base + APO3) - 47.1 = 20.5%, 79.5% damage is taken.
vs. 73 DRM = 41.1%, meaning 58.9% damage is taken.
An increase of +20.6% damage.

Is it really supposed to be variable like that?

Well, because things appear to stack (only did the the APB/APD part). As in Player A could drop out APD - Player B could fire up APB - Player C could drop out a Mega Torp...

So the APD applies -47.1...
With the APB applying -37.8...
And the Mega Torp doing -33...
For a total of -117.9 DRR.

That 0 DRM guy would take +1562.7% damage.
The 37.5 DRM guy (27% DR) would take +273.4% damage.
The 73 DRM guy (27% base + APO3) would take +77.8% damage.

So is it variable like that...or...is the tooltip thing a display issue and APD/APB/etc are actually doing a percentage thing like the Disruptor proc?
Willard the Rat, Klingon, Sci (60), U.S.S. Tong Vey, Geneva Command Battlecruiser (FT6), Inner Circle
Meena, Ferasan, Tac (60), I.K.S. vagh SuD bas, B'rel Retrofit Bird-of-Prey (T5U), Ho'ragh
[WIP] No-Fleet, T5U B'rel Retrofit Build