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Join Date: Nov 2012
Posts: 1,313
# 29
07-19-2013, 12:02 PM
Originally Posted by isthisscience View Post
There are loads of story-centric, character driven foundry episodes with no shooting and I find them far more interesting than missions built around defeating the same tired bad guys over and over, including many Cryptic missions which can get very dull and 2D. I'm sure someone in CBS was moaning how the Corbomite Manouver would be a lot cooler if they actually had a fight scene.
I wasn't saying the actual episode was's not...just that as a game mission it would be.