Undo the slaver changes!!!
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Join Date: Jul 2012
07-25-2013, 10:39 AM
Originally Posted by
1) Slavers had their chance to steal goods almost tripled in this patch.
2) Relaunch timers never mattered, because Slavers attempt to steal every 15seconds. Hangars would have to refresh 2x this fast in order to have any impact on their ability to steal loot.
3) The average EC value taken over time has been more than doubled, despite these reductions. It's just far less spikey & inconsistent, now.
4) No individual items have been removed from the drop tables - you can still get DS9 commodities, Contraband and Prisoner Doffs. It's only the odds of receiving large numbers of them that've been reduced.
This is actually good news, the day before i only won 300ec for drops durring my daily dilithium run, and yesterday won 2 regualr commodities...I felt like "Big Boy Caprice" In that **** Tracy movie when the bag man dropped a dollar on his table
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...hey, I didnt curse that was his name! :/
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How Picard dealt with ARC!