View Single Post
Survivor of Romulus
Join Date: Jun 2012
08-07-2013, 09:43 AM
No unfortunately we cannon rotate an object in this fashion. The rotation we can do is entirely two-dimensional from the top down. Incidentally, you also can't levitate a sleeping npc three feet off the ground. NPCs will "stand" on whatever surface you put them over and if you change the Y value they'll just fall to whatever is under them. However it might be possible to balance them on top of an invisible wall, since there is a very very small collision area on top of the asset where you can stand. I've never tried this though.
The Foundry Roundtable live Wednesdays at 7:30PM EST/4:30PM PST on
Forums are like Sanctuary Districts, complete with Gimmes, Ghosts and Dims.