View Single Post
Join Date: Jan 2013
08-07-2013, 09:56 AM
Originally Posted by
No unfortunately we cannon rotate an object in this fashion. The rotation we can do is entirely two-dimensional from the top down. Incidentally, you also can't levitate a sleeping npc three feet off the ground. NPCs will "stand" on whatever surface you put them over and if you change the Y value they'll just fall to whatever is under them. However it might be possible to balance them on top of an invisible wall, since there is a very very small collision area on top of the asset where you can stand. I've never tried this though.
Thanks everyone. The npc was just to describe the concept. But I was trying to do was actually roll an environment. Crazy stuff I know but I'll just have to get creative.
"The time has come to see the world as it is." - Captain James T. Kirk
Twitter - @SDVargo