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Join Date: Jun 2012
08-07-2013, 10:08 AM
Originally Posted by
No unfortunately we cannon rotate an object in this fashion. The rotation we can do is entirely two-dimensional from the top down. Incidentally, you also can't levitate a sleeping npc three feet off the ground. NPCs will "stand" on whatever surface you put them over and if you change the Y value they'll just fall to whatever is under them. However it might be possible to balance them on top of an invisible wall, since there is a very very small collision area on top of the asset where you can stand. I've never tried this though.
Or a tiny object.... I haven't tinkered with it much though.
I can haz joystick!
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