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Captain
Join Date: Jun 2012
Posts: 2,718
# 7
08-18-2013, 01:19 AM
For a cheap'n'easy build, I think I'd go with

Weapons Fore: 3 Polaron Array, Polaron DBB or torp-of-choice
Weapons Aft: 3 Polaron Array, KCB
Deflector: Positron [flwc][sif][stl]
Engines: Jem'Hadar
Shields: Jem'Hadar
Warp Core: Field Stabilizing
Hangar: Scorpions or To'Duj

Eng Consoles: Plasmonic Leech, Assimilated Module, 2 Neutronium
Sci Consoles: Emitter Array (+Th), 2 Field Generator
Tac Consoles: 2 Polaron

Cmdr Eng
EPTW1, EPTS2, Extends2, Aux2SIF3
LtCmdr Eng
ET1, RSP1, EWP1
Lt Tac
TT1, APB1 or FAW2 (APB for team support, FAW as an 'attention getter')
Lt Sci
HE1, TSS2
Ens Sci
PH1, or TB1 if facing enemies with weak or no tractors

Use a couple of Damage Control doffs to cut the EPTx cooldowns, power around 100/40/20/40, and the rest is pretty straightforward "Fed Beamboat" but with a rowdier crew. And if you decide you like it, easy to upgrade with fleet neutronium consoles or reputation sets or lockbox weaponry, but even the base model will hold its own. Worked for my old Star Cruiser.