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Cryptic Studios Team
Join Date: Jun 2012
Posts: 2,519
# 59
08-23-2013, 09:34 PM
Originally Posted by cgta1967 View Post
I wouldn't be so concerned about what you see inside a sphere...I would be worried about the material quantities it would take in order to make a sphere that big.
Remember, it's my job to figure out what it looks like. . . so I HAVE to be concerned with what you see.

As for the amount of material, that is what makes Dyson *Shells* so insane. You'd have to harvest hundreds/thousands/millions of star systems to get enough material to make one, small (relatively) shell.

Something else I didn't mention before. Let's pretend they have come up with some method to create a day/night cycle on the inner surface. Even with that, the sun is still fixed. i.e. the sun is always in the exact same position, day or night. There is no sunset as we know it, there is no sunrise as we know it. That means all shadows on the surface always fall in the same places all the time. Potentially, this creates insane microclimates.

My point in all of this conjecture on the 'realities' of a Dyson Sphere*is that the mere concept of one is so ridiculous and insane, that it's silly to me to argue that someone didn't get it 'right.'

Yes, there is science behind some of it, but because of how insane and ridiculous and far beyond our full comprehension such a system is, there is SOOOO much wiggle room in there, that I am not terribly concerned with making everything perfect. Again, gameplay is king. If we can make you FEEL like you're in a Dyson Sphere, and the game play is fun, and the story is interesting, I think we've done our job.

*Shut up, I know, it's a Shell, but TNG says it's a sphere (and it looks like a sphere) so there. :::raspberries:::
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Last edited by tacofangs; 08-23-2013 at 09:41 PM.