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Join Date: Jul 2012
Posts: 3,694
# 13
08-29-2013, 05:58 AM
Carriers are supposed to appease the science players who to this day are pointing out how weak their ship abilities are.

I personally would like to see a more balanced eng/sci carrier that lacks tactical slots but has some fairly good pets to make up for it's lacking firepower, this would be a general team support craft as it would have to care for it's pets if it is to deal any major damage, though the pet babysitting would have to be balanced against healing team mates.
Tacofangs is (genuinely) the best dev ever and the forumites adore him