View Single Post
Captain
Join Date: Jun 2012
Posts: 1,942
# 6
09-05-2013, 02:36 PM
Quote:
Originally Posted by logicalspock View Post
This is quite disturbing news. Gravity Well, especially GW III needs to be seriously buffed, most especially in terms of the amounts of hold it does. At 130 AUX, GW III should be holding like a tractor beam.

I would also like to see GW do extra damage against spam, like destructable torpedoes, mines, and pets. GW III should crush Romulan Drone ships and Yellowstone runabouts.

It is one of those abilities that was undermined after they switched from exotic damage to kinetic.
Well interestingly enough, if Gravity Well III actually dealt the damage listed on the tooltip, it would be able to bring an escort to 25% hull when particle generators is max specced + conservation of energy trait, providing the science vessel could hold the escort in the well for the full 20 second duration. Naturally that is before healing, but it would make the skill viable again against players. All of those pet spam items would die quite quickly if Gravity Well III actually worked correctly. Yellowstone runabouts would die after about 10 seconds in the Gravity Well. Now if only Gravity Well III held like the Singularity Jump ability. For now though, we all still have Vent Theta Radiation and Tractor beam to keep the pesky escorts from getting away.

Quote:
Originally Posted by adjudicatorhawk View Post
Nice find, we'll fix this soon!
This is great news, thanks.

Last edited by majortiraomega; 09-05-2013 at 02:40 PM.